Yes, some direction tends to be good to get players into content, im my experience. But maybe I’m just terrible at sandboxes?

  • Portosian
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    1 year ago

    Personally, I don’t read the quest dialogue unless there’s some ambiguity about what needs to be done. I think I’d judge a game pretty harshly if there wasn’t anything there at all though. I think the real question is if quest/map markers are undermining the effort to tell a story.

    • Sterile_Technique@lemmy.world
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      1 year ago

      When it’s just a wall of text, yeah ain’t nobody got time for that. Some decent voice acting, though? Hell yes.

      • KᑌᔕᕼIᗩ@lemmy.ml
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        1 year ago

        There is a mod for Wow at least called Immersion that turns the text into actual voice acting for you which is pretty neat.

        Now if they could just hire some quality writers to write an actual decent fantasy story for a change that would help a lot.

        • Sterile_Technique@lemmy.world
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          1 year ago

          It’s been a long time, so this might just be the nostalgia goggles talking, but I recall Guild Wars 2 having pretty solid story writing - and… not good, but not terrible voice acting either.

          And honestly, WoW’s story through WotLK was pretty great. Then it hit a brick wall in Cata, and I haven’t looked back since, but credit where it’s due - vanilla through WotLK is a LOT of content.

          THE best voiced storyline in an MMO that I’ve experienced so far is definitely Secret World Legends, but in an incredibly niche kind of way… honestly it’s probably the single most niche game I’ve ever seen, so don’t worry if it’s not your cup of tea, but if it is, it’ll become one of your all time favorites. If you dive in, choose Illuminati for the faction for your first character - the Illuminati storyline is much better executed than the other two.

          • lorty@lemmy.mlOP
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            1 year ago

            GW2 has good quality voice acting, specially after the ditched the weird dialogue screen with characters taking the whole screen. But, at least for me, I couldn’t get into it, felt very predictable and I ended up not caring for any characters. They are mostly annoying.