• slouching_employer@lemmy.one
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    1 year ago

    No, the article says that Epic Games “laid off 16% of its [Epic Games’] workforce, or 830 employees”.

    I believe Bandcamp was ~120 people total – so 60 laid off.

    • Amju Wolf@pawb.social
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      1 year ago

      Ahh my bad, can’t read apparently. That amount of employees sounds way more reasonable, even if I feel like they weren’t doing much.

      • sugar_in_your_tea
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        1 year ago

        Just think of half of your company getting laid off, that’s going to be noticable regardless of the total number of employees.

        • Amju Wolf@pawb.social
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          1 year ago

          Oh yeah no question about that. My point was just that I don’t understand why you’d need so many people for such a fairly simple project - with such a narrow scope; but that’s moot since they didn’t have that many people after all.