Changed LOD to be independent of rendering resolution to get more consistent performance with high resolutions
Minor optimization with fog
Depth of field optimizations and tweaks
Global illumination tweaks
Optimized stutters when buildings spawn/level up
Optimized various stutters across all systems
Fixed crash after upgrading wind turbine
Fixed crash when car crashes into still hidden car with trailer
Fixed crash with mesh loading (that happens with low settings mostly)
I’m still having issues with crackling sound. Not sure if it’s city skylines or pipewire but it’s annoying