Didn’t see these being discussed.
I got a decent little 10% or so performance bump on my 7900XTX. Just a guess obviously but benchmarks on youtube seem to bear that out as well.
I might be insane, it’s probably a placebo or a setting I changed, but I feel like FSR2 Quality looks less aliased now. I noticed a lot before but just played 2 hours and didn’t notice it at all. Like I said, probably a placebo, but you never know.
Forest section seems very unoptimized - it doesn’t look all that complex nor visually striking and yet - it’s most taxing scenery in the game by all means - RT, non RT, all rendering sub-components are stressed AF there.
No it’s not. It’s just intense.
intense in what? Redundant rendering that adds nothing to presentation? That’s what unoptimized means, lol.
Foliage is insanely hard to render in general, tons of transparencies and very, VERY fine detail combined with complex geometry, especially if the foliage isn’t static and “moves”. So then to that if you add any tracing of rays…? Good bye