I gotta say… the bunch of you whining about this fake are infinitely more annoying than it ever could be by being fake.

  • Susaga@ttrpg.network
    link
    fedilink
    English
    arrow-up
    32
    arrow-down
    1
    ·
    1 year ago

    If a common human can survive it, it dealt less than 4 damage. And unless you’re a monk, tavern brawler or some race that adds a bite attack, that’s an unarmed attack and only deals 1+Strength damage.

    • bam13302@ttrpg.network
      link
      fedilink
      arrow-up
      30
      arrow-down
      3
      ·
      edit-2
      1 year ago

      IRL letal damage is rarely immediately lethal, which is a fact not translated well into the game. The fact he went to the ER is a good sign that it very easily could have lead to death for someone without medical aid.

      Also by biting the arm instead of say, the neck, is pretty clear it was a declared non-lethal attack

      • Susaga@ttrpg.network
        link
        fedilink
        English
        arrow-up
        9
        ·
        1 year ago

        In either case, he’d have fallen unconscious first. If he did, then sure, but otherwise… And it still wouldn’t mean it was 1d6+Strength, because you can still roll high on a d4.

        Bite a bear and get back to me. That’ll be a better metric.

        • starman2112
          link
          fedilink
          arrow-up
          9
          arrow-down
          2
          ·
          1 year ago

          Bringing realism into D&D is silly. For one thing, we’re talking about a levelled character, they’re necessarily super human. For another, by your bear logic a .22 rifle wouldn’t deal damage at all.

          • Susaga@ttrpg.network
            link
            fedilink
            English
            arrow-up
            7
            ·
            1 year ago

            This entire post is people trying to debate game mechanics using real world violence. I’m pointing out they’re doing it badly.

            And yes, PCs are superhuman to a degree. That’s why they have much higher ability scores and, in the case of the barbarian, a bonus to damage while raging. And when they do an unarmed attack, it deals 1 + Strength (+2 for Rage). For a commoner, that’s 1 or 2 points of damage. For a level 1 barbarian, that’s around 6 points. 1d4 + mods doesn’t make sense and 1d6 is right out.

            I suggested a bear because it has twice as much health as a commoner, so there’s more space to measure. A .22 rifle can kill a bear, but it might take a few shots because of a low damage roll. And it’s a fuck ton more likely to kill it than just biting it. 1 point of damage isn’t a small amount. We just don’t want to measure anything smaller.

    • Brainsploosh@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      1 year ago

      I came to say precisely this.

      The standard hp for a regular human, which for the setting is probably in better shape than the office honed bodies of today, to be incapacitated for combat and eventually die is about 4 (depending on edition).

      There is maybe one way a trained human could perform a combat biting attack that would render someone unable to fight back, which is a bite to crush the wind pipe, and with all anatomical protection in place, it seems unfeasible even if they would have the jaw strength for it.