• reddituser4156@alien.topB
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    1 year ago

    If I use Process Lasso with “Performance Mode” (no core parking) and I force efficiency mode off for all games, some games will actually start using E cores and I get less stuttering. Can someone compare this to APO?

    • buddybd@alien.topB
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      1 year ago

      This is already tested in this video indirectly. Near the end of the video you can see benches with E cores off and brute forcing P cores. APO is still significantly better.

      • reddituser4156@alien.topB
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        1 year ago

        Yes, but that’s not what I said. Some games will use E cores when I disable core parking and force efficiency mode off. So “efficiency mode” isn’t just a switch that controls whether E cores are being used, it’s more like a “prefer P cores” or “prefer E cores” setting, but a process can still use both when it seems necessary. It definitely behaves differently than stock settings or E cores off.

        I tried it in Metro Exodus yesterday and the game used the E cores. I tried a different game (Dead by Daylight) which didn’t use the E cores at all with the same settings.

  • Mother-Translator318@alien.topB
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    1 year ago

    There are 2 possible answers here. 1 apo requires a specific new component on the cpu that older chips don’t have. Or 2, intel is just screwing old gen chips to pressure buyers into buying the 14th gen

    • bubblesort33@alien.topB
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      1 year ago

      They wouldn’t go through the whole engineering process again to change the 14th Gen. That’s too much cost.

      It might be true that something about 13 and 14 are different from 12, since that’s a new die. The 13400 is based on 12th gen dies however. And if the 14400 is still based on that 12th Gen die, I’d say it’s nothing but software. So if the 14400 supports this, it’s nothing but software.

    • aintgotnoclue117@alien.topB
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      1 year ago

      I’m actually -so- certain that it would be easy to mod APO to work for 13th gen. It’s armchair, though. None of us really have any idea of changes made. But we do know they’re the same exact chip. Infrastructure. Architecture. With some minor changes that mainly amounts for nothing.

    • Danner-@alien.topB
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      1 year ago

      Just as Hardware Unboxed said. The only we could change this is to cause a “community uproar”. Boosting the OP’s post and top comment is a step in the right direction. Good luck fellow 12th and 13th gen buyers.

      But in all cases I think APO won’t be used much in the near future. We’ll have newer much better CPUs anyway when this feature is mature and lots of games support it. I personally don’t care about going from 600+ to 700+ FPS on R6 and I can’t even remember what the other game is called.

      • Escorve@alien.topB
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        1 year ago

        Why would anyone buy 13th gen either if 12th gen had APO? It’s often cheaper and the difference between a 12700K and 14700K was basically 7% on average in the CPU in general, not just gaming

        Given the prices of 12th gen are typically lower, it would make more sense to spend less and get better price/performance

      • rabouilethefirst@alien.topB
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        1 year ago

        It’s generally expected that hardware/software companies support their past devices as long as their is no hardware limitation preventing them from doing so. (Especially in first few years)

        The 14th gen offers 0 hardware improvements that would prevent this update from running on the 13th gen.

        Not a single transistor has been added for this feature. It’s all in software.

        They don’t get the Nvidia excuse of having to add literal new cores or a redesigned pipeline for a feature like Dlss 3.

        It’s pure laziness and douchebaggery

        • Mark__Jefferson@alien.topB
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          1 year ago

          It’s generally expected that hardware/software companies support their past devices as long as their is no hardware limitation preventing them from doing so.

          Try explaining that to /r/amd

          • PsyOmega@alien.topB
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            1 year ago

            Didnt AMD reverse course on that and enable their old mobos to accept zen 3 though?

            Like yeah it was a shitty block in the first place, but it was made good.

            • duplissi@alien.topB
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              1 year ago

              that was becuase a lot of motherboards shipped with only 16mb rom chips for the bios, and at the time that was not enough to enable support of all am4 processors. To counter this many vendors released upgraded versions of existing motherboards with 32mb of rom for the bios.

              I believe amd was eventually able to work around this, but there was a technical hurdle in this case. People did need to rake them over the coals for it tho.

      • spectatorsport101@alien.topB
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        1 year ago

        Stop justifying arbitrary product segmentation. Maybe intel shouldnt release a useless refresh. Maybe intel should value the return business encouraged by good customer will.

        I know I wont be a return customer if they behave like this.

      • buddybd@alien.topB
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        1 year ago

        In all honesty, 13th gen users won’t be upgrading to 14th gen anyway unless they are at 13600K or lower.

        This is also not a big feature and by the time it is rolled out into other games, 15th gen will be just around the corner and no one will be interested in buying 14th gen for APO.

        Instead they should roll it out to all supported hardware and build back some of the trust they lost over the years. If anything, it will defer platform switches to AMD’s 8000 series (which has 1 additional year of support as opposed to 0 for Intel).

  • jaaval@alien.topB
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    1 year ago

    Looking at this, I don’t think the APO will be a long lived feature. The work it does (or rather the work intel people have apparently done per game and cpu basis) should be done by the game developers, dividing their workloads properly to latency sensitive stuff and background stuff. I think in the future there will be less and less need for this feature.

  • Arclight0711@alien.topB
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    1 year ago

    Based on how games need to be explicitly supported to take advantage of APO, to me this looks like some engineer at Intel is looking into thread and cache usage patterns of games and is creating hardwired core assignment / cache behavior presets (adjusting cache on the fly would explain the need for BIOS support) that are loaded when the game starts.

    If this is true, not sure how sustainable this will be, seeing that Intel is on a roll cutting costs left and right. Also, I’d rather see a proper scheduler than manual hacks…

  • fandyboy@alien.topB
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    1 year ago

    The games I play on Win11 don’t suffer from this e core/p core difference anymore.

    Used to use process lasoo to force pubg onto p cores, but it makes no difference on DX11 Enhanced anymore.

  • Solution_Anxious@alien.topB
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    1 year ago

    This reminds of the time they said you needed windows 11 to take advantage of the e core scheduling when the 12th gen came out…4 months later it was available on windows 10…I was more than happy to switch back

  • Witchberry31@alien.topB
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    1 year ago

    It always bamboozled me how intel uses “efficiency” in the name when it was never efficient 👀