

They can make it harder by adding features that reduce the effectiveness of player skills sharpened in previous titles.
In Elden Ring, jump is sometimes better than roll but you only discover this by facing bosses where jump is much much better then roll. Radagon fight comes to mind but there’s probably many others.
In a sense they made the game harder for those skilled at rolling by offering a complementary way to avoid damage. Now the skill ceiling has raised to knowing when to use which one instead of just knowing when to roll.
This adds both difficulty for veterans and easiness for first-timers.
I really enjoyed this. Dying gasps of wasps is so poetic.
However, as a fig grower and excel user, I would replace:
with:
Because propagating fig via seed as pretty tricky, and understanding the underlying random seed in excel is also pretty bewildering. And also excel only clutters your desktop when you yourself save too many files there, right?