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Joined 4 months ago
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Cake day: September 1st, 2024

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  • What were you doing for the majority of those 30 hours? Most likely resource gathering, building your base, optimizing pal usage, etc… Basically the only similarity is that you throw spheres at creatures. There’s no gyms, no turn based gameplay, no trading, no evolution, and not even really trainer battles, just some unique encounters.







  • My uncle randomly bought legacy of Goku 2 for me when it came out; I was a bit too young to fully beat it so I remember him helping me out with the fights with cell. Buus fury is the one I dumped a ton of time into; I remember being blown away that you could fly around the map. A lot of time was spent on gamefaqs trying to figure out how to get more zeni and level up my characters. Just incredible games, I’ve been wanting to replay them too! Still have my og copy of buus fury which I’m so happy about.


  • Valenciatomemes@lemmy.worldSorry Ubisoft
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    2 months ago

    Here’s an article that ars just posted yesterday in fact about that.

    Tldr some group states that piracy affects company’s bottom lines by up to 20%. They also state that since game sales figures are almost never published, they had to derive a replacement by using reviews and active player count. To me that just kinda invalidates the whole thing because who the hell knows what the actual relationship is between those variables, and especially when it’s making such a gargantuan claim that pirates are taking such large chunks of cash from developers pockets. If companies want to show they really are being hampered by piracy to such a degree, they should post their actual books and stop hiding key information.