Naturally, he thought it was a Graham Cracker.
Naturally, he thought it was a Graham Cracker.
Does Sympathy count? Technical Death Metal that absolutely slays.
His whole video series on making a rocket has been very interesting & educational.
Good ol" BobbyB does not miss, thank the gods. Memes aside, his work is indeed phenomenal.
Annatar and Celebrimbor are the best parts of the season so far, hands down - their dynamic is hard carrying the show for me. Numenor was pretty cool too. The rest is either okay or dull. Still going to stick with it though!
What’s the chance of that, eh?
In the Adam singularity, naturally!
I freakin’ love this tier, and I can’t wait for the others. Also I’m super hyped about ther upcoming alliance raid; if they can tie the level of spectacle & design of Myths, with the mechanical increase from Dawntrail, I’ll be delighted.
Man, I’m sure glad I kept my Ixali gloves around, years later.
Man, Chuck Schuldiner’s early work sounded a lot different from the later years! (/s)
Was this from the Night of the Comet movie?
I really loved that you can get full flying in the first two zones before you enter the third. Compared to, eg. Kholusia, Labyrinthos, etc. where you don’t get it until the end of the MSQ.
Man, the new raid’s quite fun as a healer. Can’t wait to see savage!
I remember first listening to this album back in ~99, and man I couldn’t even process its greatness. Love it. I remember reading, seemingly a million years years ago, that a follow up album was still in the works, but it’s been 26 years now… I’ll huff some more copium I guess.
Oh man, now “Jokes Seth Can’t Tell” will have double queer representation!
Aye. Granted, I’m on Dynamis so my experience is going to be wildly different from, eg. Aether, but I’ve only had one occasion of long queues, and that was when Aether died. And even then, it was steady progress, unlike the Login Roulette of Endwalker.
Absolute banger classic.
I’ve mostly been spending my time working on programming tools for myself, for the experience. Last week, after multiple weeks of work, I finally finished a macro calculator for crafting, which was a fascinating project (multiple caches were needed to calculate quickly). Realized however, that the formulas now use modifiers that must be pulled from the item/ recipe database, so this week I’ve been writing an extractor for the data from the sqpack files.
It’s been a lot of fun, but boy howdy is there not a lot of information out there in documentation form. So, I’ve been dumpster diving existing extraction projects to figure out the various internal structures.
As for 7.1, I’m most interested in hearing about the raid; their combat team has been cooking well, and I’m excited to see what’s next.