Yes, it’s in a very usable state, but I’d consider it alpha software at the moment. Users can, however, switch between Steam’s gamepad UI, the desktop, and OpenGamepadUI any time.
Yes, it’s in a very usable state, but I’d consider it alpha software at the moment. Users can, however, switch between Steam’s gamepad UI, the desktop, and OpenGamepadUI any time.
I don’t think so. I would also love this feature.
There’s a guide on installing it on Steam Deck here:
https://github.com/ShadowBlip/OpenGamepadUI/blob/main/docs/install/INSTALL_STEAMOS.md
There’s not much of a preview other than screenshots. I’ll see if I can upload a short video of the interface :)
If anyone is interested in an open source replacement for Steam’s gamepad UI, there is OpenGamepadUI, which I am the author of. It features an overlay, gamepad mappings, and plugin architecture:
https://github.com/ShadowBlip/OpenGamepadUI
Check out Logseq!