• Toes♀
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      692 months ago

      A bunch of those points about ps2 are no longer accurate, it’s emulated on modern computers.

      • @[email protected]
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        2 months ago

        That is a limitation of the keyboard not PS/2. Unlike USB which is limited to 10 simultaneous key presses, PS/2 supports full n-key rollover.

          • @[email protected]
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            42 months ago

            How about a fancy IBM keyboard? The Model F from 1981 features n-key rollover. Don’t ask me why they needed it at the time though. It probably wasn’t important as the Model M from a couple of years later dropped that feature.

        • @[email protected]
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          32 months ago

          This, it’s why I still use the PS2 interface. Full n-key rollover is impossible for me to do without.

          • TheHarpyEagle
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            71 month ago

            Out of curiosity, what is the practical use of full N-key rollover? I can’t think of many things that require me to press more than maybe five keys at a time.

            • @[email protected]
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              51 month ago

              Used to have these problems when we were children and playing fighting games with my brother with one keyboard or guitar hero clones that need you to press multiple buttons at the same time, that’s the only use case I could think of. I don’t know if there’s any modern software that requires you to mash more than 2 or 3 buttons at the same time

            • Ephera
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              21 month ago

              Bit of a niche use-case, but I’d like to have it for using my laptop keyboard as a piano keyboard, for basically MIDI input (via VMPK or one of the DAWs with this feature built-in).

              There’s even certain combinations of just 4 keys, which I simply cannot play…

      • @[email protected]
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        132 months ago

        Nothing to do with the interface. If your keyboard can only do 4 it means that the manufacturer has cheaped out on diodes and couldn’t even be bothered to stagger the matrix enough to make you not notice.

      • @[email protected]
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        112 months ago

        I think you’re confusing USB and PS/2. USB has (or used to have?) a limit on the number of keys you could press, whereas PS/2 supports n-key rollover.

      • @[email protected]
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        41 month ago

        I recall NKRO was the selling point on some of those keyboards, my old steel series mechanical will absolutely let you mash all the keys with a ps2 adapter.

    • @[email protected]
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      2 months ago

      USB: Many designs and revisions, none of them perfect

      Nah, USB 3.2 Gen 2x2 SuperSpeed is the best! And it took me only 30 minutes of reading articles and wiki pages to get that information! although I’m not sure what USB4 Gen 3×1 is, but it’s only x1 so can’t be that good, right?

      • The_Decryptor
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        41 month ago

        although I’m not sure what USB4 Gen 3×1 is, but it’s only x1 so can’t be that good, right?

        It’s the initialisation mode of USB 40Gbps, luckily not something users will have to deal with

    • JackbyDev
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      131 month ago

      I know this is a shitpost, but what’s interesting is that even though USB doesn’t directly interrupt the CPU it’s still faster. USB is able to get the entire packet sent before PS2 even sends one. It’s very interesting. So if you ever see anyone unironically saying there is less latency call them out!

    • @[email protected]
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      91 month ago

      Are PS/2 ports still operating on hardware interrupts these days? I would expect these to be emulated as USB devices at this point, depending on whatever I/O chipset is in play.

      The bit about USB asking the CPU is kinda true? My understanding is that it’s a packet protocol of sorts, so it’s really just writing post-it notes for each button press and leaves them on the CPU’s whiteboard for later.

      • JackbyDev
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        81 month ago

        Yes, it’s true the the USB protocol has to “wait” but it gets the message sent so much faster that it doesn’t matter. Still interesting stuff though!