• Voroxpete
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    10 hours ago

    Even with the critical slant of applies to the gameplay of these “games” this article still ultimately neglects to describe the biggest problem with the “play to earn” aspect, which is that it fundamentally doesn’t work.

    The article describes the notional highs and lows of these tokens, but overlooks the fact that trading volume is far more important than a hypothetical trade price.

    If one person buys one of these utterly useless tokens for 10 cents, that sets the price at 10 cents. But if I then try to cash out a thousand dollars of that same token, I’m probably not going to get a thousand dollars, because that requires there to be someone on the other side of great trade who thinks its actually worth putting a thousand dollars into this otherwise useless token.

    To make matters worse, crypto prices are generally set by crypto trades. What I mean by that is that the person who bought one token for ten cents, actually didn’t. They traded fifty BLOB tokens, notionally worth ten cents. What can you do with BLOB tokens? Nothing, they’re worthless, they were made for a game that doesn’t even exist anymore. The guy who owned those fifty BLOB tokens got them by trading a bunch of POOP tokens for them. Those are from a DAO that has since collapsed, they’re worthless too. He bought those POOP tokens with a fraction of a DOGE coin, which he got from selling an airdropped Bad Monkey NFT that he was lucky enough to get one time (and even luckier to sell before the rug pull).

    See the problem? It’s all people trading Monopoly dollars for Game of Life dollars and arguing over the exchange rate. At no point did a real US dollar enter this process. So when you try to sell your BLOB tokens for real US dollars, no one is buying. The notion that people in developing nations will make a lining playing these games is a complete fantasy.

    • EldritchFeminity@lemmy.blahaj.zone
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      4 hours ago

      The only way these “play to earn” games can work is as a pyramid scheme. Everybody wants more money out of the pot than they’re putting in, and the company sure as hell isn’t going to run at a loss. Many of them seem to only deal with currency through their own exchange (for fiat currency directly) or through markets backed by coins that are also backed by fiat currency, like bitcoin, for exactly the reasons that you laid out. Can’t make money if everybody is buying your funny money with other funny money that lost 99% of its value 3 months after it appeared.

      The only other way somebody could make this work is if the players are the product, but at that point, why wouldn’t you just sell ad space on a website.

    • wizardbeard@lemmy.dbzer0.com
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      9 hours ago

      At the end of every exchange, someone has to be left “holding the bag”. There’s no end state that doesn’t end up screwing over someone else so you can cash out.

      • Takumidesh@lemmy.world
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        7 hours ago

        While trading in general is zero sum, if you believe the product you’re trading has intrinsic value, then no one needs to be holding a bag.

        If I sell you a car and you get to use the car, you wouldn’t be holding the bag, because you wanted the car. This applies to stocks, and stock derivatives, as well as commodities.

        The problem arises when there isn’t an intrinsic value (or the intrinsic value is very small), such as with NFTs or many cryptos in general.

        There are cryptos that have some intrinsic value like monero, since they have fungibility and a use case, but most do not.

    • dhork@lemmy.world
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      9 hours ago

      The big problem is that it trivially easy to make new tokens, and give them the appearance of a market with fake liquidity. I know people think Smart Contracts are a real innovation, but 99.999999% of the time they are just used to make more crappy tokens.

      Crypto advocates say it’s security comes from the network effect of all the nodes working on extending the blockchain, but that security is of little value if it enables scams on higher layers.