Warhammer 40,000: Space Marine 2 dev Tim Willits explains why the game was able to achieve massive success when so many big budget games have failed lately.
Blaming subsidiaries that get wrung-out for their own wringing-out is looking straight at the problem and saying “it doesn’t look like anything to me.”
Blaming subsidiaries that get wrung-out for their own wringing-out is looking straight at the problem and saying “it doesn’t look like anything to me.”