Eezyville to GamesEnglish · 2 days agoNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comexternal-linkmessage-square65fedilinkarrow-up1355arrow-down11cross-posted to: [email protected][email protected]
arrow-up1354arrow-down1external-linkNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comEezyville to GamesEnglish · 2 days agomessage-square65fedilinkcross-posted to: [email protected][email protected]
minus-squareGrumpylinkfedilinkEnglisharrow-up3arrow-down1·19 hours agoWouldn’t work. This has nothing to do with Japanese customers or Japanese laws. These aren’t even in Japanese courts. It’s US patents.
minus-squareshani66@ani.sociallinkfedilinkEnglisharrow-up1·2 hours agoNintendo’s patents, or the single one i should say, wouldn’t hold up or even apply to palworld in America, they will in Japan.
minus-squareVitoRobles@lemmy.todaylinkfedilinkEnglisharrow-up4·18 hours agoNintendo, a Japanese company in Kyoto, using American courts to stop Pocketpair, a Japanese indie studio in Tokyo, from selling Pal world. What the hell.
Wouldn’t work. This has nothing to do with Japanese customers or Japanese laws. These aren’t even in Japanese courts. It’s US patents.
Nintendo’s patents, or the single one i should say, wouldn’t hold up or even apply to palworld in America, they will in Japan.
Nintendo, a Japanese company in Kyoto, using American courts to stop Pocketpair, a Japanese indie studio in Tokyo, from selling Pal world.
What the hell.