Eezyville to GamesEnglish · 1 month agoNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comexternal-linkmessage-square74fedilinkarrow-up1386arrow-down12cross-posted to: [email protected][email protected]
arrow-up1384arrow-down1external-linkNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comEezyville to GamesEnglish · 1 month agomessage-square74fedilinkcross-posted to: [email protected][email protected]
minus-squareGrumpylinkfedilinkEnglisharrow-up4arrow-down2·1 month agoWouldn’t work. This has nothing to do with Japanese customers or Japanese laws. These aren’t even in Japanese courts. It’s US patents.
minus-squareVitoRobles@lemmy.todaylinkfedilinkEnglisharrow-up6·1 month agoNintendo, a Japanese company in Kyoto, using American courts to stop Pocketpair, a Japanese indie studio in Tokyo, from selling Pal world. What the hell.
minus-squareshani66@ani.sociallinkfedilinkEnglisharrow-up5·1 month agoNintendo’s patents, or the single one i should say, wouldn’t hold up or even apply to palworld in America, they will in Japan.
minus-squareryathallinkfedilinkEnglisharrow-up5·1 month agoThe only enforceable patents they have are Japanese. This is an attempt to get US ones.
Wouldn’t work. This has nothing to do with Japanese customers or Japanese laws. These aren’t even in Japanese courts. It’s US patents.
Nintendo, a Japanese company in Kyoto, using American courts to stop Pocketpair, a Japanese indie studio in Tokyo, from selling Pal world.
What the hell.
Nintendo’s patents, or the single one i should say, wouldn’t hold up or even apply to palworld in America, they will in Japan.
The only enforceable patents they have are Japanese. This is an attempt to get US ones.
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