• @AMillionNames
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    188 months ago

    They seem to be going back to procedural generation for huge landscapes, but if Starfield is any hint of it, they still have their work cut out for them. I wonder, when people click on destinations to reach them instead of riding off to them like they did in Daggerfall, will people still call them out as “loading screens”?

    • @[email protected]
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      78 months ago

      I like the Assassins Creed way, where you can only fast travel to places you’ve discovered already

      • @[email protected]
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        58 months ago

        its the same in skyrim I’m pretty sure. same in starfield (excluding rhe jump mechanic being a form of fast travel anyway but even then you need to visit a system before you can fast travel to individual locations within it directly)

      • prole
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        18 months ago

        Isn’t that most games with fast travel?