• CaptDust
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    10 months ago

    Kind of disappointed they aren’t taking the opportunity to introduce a more interesting map. Having completely flat and level lanes always felt weird to me in a full 3d environment.

    • MrScottyTay
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      10 months ago

      Easier for them to show the ability previews on a flat ground :p

      • CaptDust
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        10 months ago

        I completely understand there are gameplay considerations to the choice, but some bumps, dips and general variation would be nice

        • MrScottyTay
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          10 months ago

          Oh yeah absolutely. And i was now saying that the projections on the ground are probably easier to code than having to deal with the projections going on weird terrain. Basically they’re just going the easy route I think ;p

    • FilthyHookerSpit@lemmy.world
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      10 months ago

      This is why I switched to Predecessor. I don’t know why smite didn’t modernism after Paragon started eating some of their base.

      • CaptDust
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        10 months ago

        Predecessor is awesome, just needs more traction and a larger player base. It’s very hard game to get started in because only salty vets are playing lol.

        • FilthyHookerSpit@lemmy.world
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          10 months ago

          Wondering when they’re gonna market it… Probably when it goes open beta. Console is a huge chunk of the player base (I myself got started with Paragon and then smite on console) But agree, need more players. Almost every single player on right now is people who’ve been playing for a year+.