This also includes ceasing development and destroying their copies of the code.

The GitHub repo page for Yuzu now returns a 404, as well. In addition, the repo for the Citra 3DS emulator was also taken down.

As of at least 23:30 UTC, Yuzu’s website and Citra’s website have been replaced with a statement about their discontinuation.


Other sources found by @[email protected]:


There is also an active Reddit thread about this: https://www.reddit.com/r/Games/comments/1b6gtb5/

    • @[email protected]OP
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      1094 months ago

      Nintendo went after them for using (not distributing) prod.keys to decrypt game titles and system firmware under 17 U.S.C. 1201 (2), which sidesteps having to challenge the legality of emulation directly. I guess Yuzu doesn’t have the funds to fight them in court on that.

      • @ArbitraryValue
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        -264 months ago

        How would they fight it if they had the money? Did they have a significant use case other than piracy?

          • @[email protected]
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            -134 months ago

            Game preservation is explicitly exclusided from the dmca true, but only only when the game needs online servers which have now been shut down.

            So it would not work in this case at all.

            • Eggyhead
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              44 months ago

              On an unrelated note…

              Exclusided

              Not sure how your device let that one slip but I’m actually kind of sad it’s not a real word.

          • @[email protected]
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            -274 months ago

            They settled because they actively endorsed and proliferated illegal piracy.

            They couldn’t play that angle with what they were doing.

        • @[email protected]
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          4 months ago

          Is it piracy to play my legally purchased and backed up games on an emulator?

          Edit: a lot of people responding to this are accidentally answering the question above. Yes, those are the things they would have fought if they had the money to go up against Nintendo.

          To those saying that it is indeed piracy – pretty sure the law has disagreed up to this point. Note that Nintendo didn’t win this suit, Yuzu settled. No legal precedent set (yet).

          • @[email protected]
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            44 months ago

            If you circumvent the copyright protection systems to do so, then under American law yes. If you don’t like this, you have to campaign for change.

              • @[email protected]
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                74 months ago

                Every few years, more things are added as exceptions to the DMCAs circumvention clause. There’s a whole host of exceptions, and they are all exceptions in favor of people over companies. Those exceptions came about because people who care fought for them.

                • @[email protected]
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                  04 months ago

                  Do you have any specific examples and how long it took, or how much it cost? It seems farfetched to think it is feasible to counter the “anti circumvention technology” aspect of the DMCA.

                  • @[email protected]OP
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                    64 months ago

                    Wikipedia has an entire list of anti-circumvention exceptions under the page for the DMCA. I have no idea how those exceptions came to be or how much money and time was involved to make it happen, but it does seem to be changing in our benefit over time.

                  • @[email protected]
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                    4 months ago

                    How is it far fetched when there’s a literal bunch of examples you can go find right now? You’re basing your estimation on zero evidence and doomerism.

                    Try, apply yourself. Don’t just assume.

          • @ArbitraryValue
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            4 months ago

            Does it matter? I suspect that if that’s what you did, you were one of very few people doing so, and the law doesn’t require the absence of any possible legitimate use. In this case, something is illegal if it

            is primarily designed or produced for the purpose of circumventing a technological measure that effectively controls access to a work protected under this title;

            has only limited commercially significant purpose or use

            • @[email protected]
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              4 months ago

              You asked if there was a significant use-case. That’s what it is, and why emulators have remained legal up to this point.

              How many people take advantage of that use-case over piracy is a different point.

              Also the law has not decided anything here, yet. As far as the law is concerned, emulators are still legal.

              • @ArbitraryValue
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                4 months ago

                It’s a use case, but I would argue that it’s not a significant use case.

                Emulators are still legal in theory, but I doubt that it is in practice possible to make an emulator for a modern video game system without violating some other part of the law.

                • @[email protected]
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                  64 months ago

                  It’s a use case, but I would argue that it’s not a significant use case.

                  And that’s the answer to your question about what Yuzu would have fought if they had the money to take on Nintendo.

                  Emulators are still legal in theory, but I doubt that it is in practice possible to make an emulator for a modern video game system without violating some other part of the law.

                  That’s exactly what hasn’t been determined, since Yuzu settled and it didn’t go to court.

    • @[email protected]
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      454 months ago

      Because Nintendo is a vexatious litigant that weaponizes the legal system in an attempt to bankrupt their opponents.

    • @[email protected]
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      4 months ago

      Doesn’t matter if they could have won, Nintendo’s lawyers could have dragged them through the courts until they ran out of money.

      Double Jeopardy doesn’t apply to civil suits.

    • @Atomic
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      -24 months ago

      They agreed to delete, “all circumvention tools used for developing or using Yuzu—such as TegraRcmGUI, Hekate, Atmosphère, Lockpick_RCM, NDDumpTool, nxDumpFuse, and TegraExplorer,” and hand over any “physical circumvention devices” and “modified Nintendo hardware.

      They know what their emulator was primarily used for. Key word here. Primarily.

    • @[email protected]
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      -204 months ago

      They were selling hacking tools that used Nintendo’s IP to do so. That isn’t legal.

      Having a legal use case doesn’t mean they weren’t breaking the law by profiting off of selling the tools.