Aside from the big ones like Unity, Unreal, or Godot(!), what other smaller libraries did you guys discover/create?

Been messing around with raylib for a while, and it’s really nice having a DrawMesh function that just draws a mesh, and leaving all the little details for later.

  • Abrslam
    link
    fedilink
    arrow-up
    1
    ·
    2 years ago

    Libtcod is for roguelikes. I’ve never used it but I believe it’s fairly popular within the traditional roguelikes community.

    • ImplantOPM
      link
      fedilink
      arrow-up
      2
      ·
      2 years ago

      libtcod is the roguelike library. I know r/roguelikedev on reddit used to have an annual roguelike development tutorial using that