I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • holgersson@lemm.ee
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    4 months ago

    Minecraft Hunger Games, although a mod, is responsible for the Battle Royal hype aswell.

    So Minecraft caused Fortnite twice - once as a survival crafting and building game and then as a Battle Royal retaining some of these elements

    • ampersandrew@lemmy.world
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      4 months ago

      What’s the timeline on that mod versus the Battle Royale mod for DayZ? Because as far as I could tell, the DayZ mod is the true progenitor, but DayZ was itself inspired by Minecraft.

        • Sethayy
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          4 months ago

          It was more a server side plugin than a mod, but that only grew its popularity.

          Even randomised loot existed around the map

      • sp3ctr4l@lemmy.zip
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        4 months ago

        Day Z the standalone game was a result of Day Z the mod for Arma 2.

        While Day Z (the mod) and Minecraft were in their early phases around the same time (i alpha tested both), I have never heard anyone say that Day Z was inspired by Minecraft, beyond the idea of it being possible for an indie game with a small development team being able to become a huge commercial success.

      • holgersson@lemm.ee
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        4 months ago

        As the inspiration yes. But Minecraft hunger games was the first to do it in gaming while also reaching maybe not more people than the movies, but definitly spreading to communities that the movies and books didnt reach (e.g. i didnt watch the movies until well over ten years after I had played my first game of MC hunger games)

    • Jakeroxs
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      4 months ago

      Also Mindcrack UHC, not sure if that came before the hunger games mods tho