• celsiustimeline@lemmy.dbzer0.com
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    8 minutes ago

    Am I crazy, or didn’t Phil in 2013 say something like “you can put an xbox game in your PC and it’ll play!” Yeah. Still waiting for that one.

  • mindbleach
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    1 hour ago

    But the Xbox One itself has a secret bonus. It’s got robust original Xbox and Xbox 360 emulators that match - and often exceed - unofficial options.

    Well, no. It’s got semi-automated ports of OG Xbox and 360 games. AFAIK everything’s compiled ahead-of-time as a static native application.

  • Tattorack@lemmy.world
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    6 hours ago

    Well, of course not, because Wine Is Not an Emulator. Considering it’s called XWine1, would there be a Linux version too?

    • ATDA@lemmy.world
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      5 hours ago

      I think that’s called proton (jokes aside yes I know steam wouldn’t do that for obvious legal implications.)

  • yamanii@lemmy.world
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    14 hours ago

    I can’t wait to play the proper Forza Horizon 2, and Crash Team Racing, curse you Activision for not bringing this one to PC!

  • smeg@feddit.uk
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    19 hours ago

    The rest of the article is mildly interesting, but if you just took the bait from the headline:

    On a technical level, Xbox One is essentially a PC using a heavily modified version of Windows, and this software simply translates native Xbox applications into a form that can run on standard Windows PCs

  • mox@lemmy.sdf.org
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    20 hours ago

    chuckle

    Author apparently thinks hardware emulation is the only kind of emulation.

      • mox@lemmy.sdf.org
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        1 hour ago

        Anything that emulates something else is an emulator. That something else could be hardware, or runtime behavior, or services, or a combination thereof. (It could even be a turtle, although we’re talking about computers in this case.)

        Wine is an interesting example, despite that silly acronym that was abandoned years ago, or perhaps because of it. It not only translates system and API calls, but also provides Windows work-alike services and copies Windows runtime behavior, including undocumented behavior. If it were just an API wrapper or “translation layer”, a lot of its functionality wouldn’t work.

        The shape of a business envelope might not be an equilateral rectangle, but it is still a rectangle.

        But go ahead and believe what you want. I’m not looking for an argument.

  • intensely_human@lemm.ee
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    19 hours ago

    They are, however, accomplishing the same thing as emulators, just with a different strategy.

    • tiddy
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      5 hours ago

      A screwdriver can be a hammer if you’re determined enough

    • yamanii@lemmy.world
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      14 hours ago

      And I feel the hardware requirements end up way lower, when I had a bad PC I could play Burnout Revenge at full speed on the 360 emulator, but the PS2 version ran like a turtle.

  • RightHandOfIkaros@lemmy.world
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    23 hours ago

    Nobody was missing out on anything. All of 343s Halo games have been garbage, but Halo 5 takes the garbage cake home.

    The translation layer is awesome for every other game though.

    • curry@programming.dev
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      8 hours ago

      It’s still important for video game preservation, no matter how crappy the games themselves might be.

    • Omega@lemmy.world
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      17 hours ago

      Halo 5 had a lot of problems. Bit it’s a damned masterpiece compared to Infinite.

      Halo 5 had great gunplay, Warzone Firefight was a blast, the Guardians were a great stand-in for the Halo rings, Cortana was an intimidating enemy by the end of the game, the lootboxes were actually better than the armor cores and marketplace from Infinite.

      There are A LOT of negatives in there too. But a lot of positives. Infinite is just a shitshow from the beginning.

        • Omega@lemmy.world
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          4 hours ago

          I STRONGLY disagree. 5 was a letdown with some bright spots. Infinite is offensively bad with no redeeming value.

          Even if you remove Infinite, 5’s combat is better than 4’s in every single way. I would split second worst between those two depending on what aspects you’re comparing.

          • PraiseTheSoup@lemm.ee
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            3 hours ago

            5’s combat is better than 4’s in every single way

            Halo 5 has ADS and Halo 4 does not. This alone makes Halo 5 combat worse.

      • Scrubbles@poptalk.scrubbles.tech
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        14 hours ago

        Them just retconning Cortana was such a letdown. Honestly while 5 wasn’t great, it did set up infinite to be really really good. Then they went with a really boring alternative.

        • Omega@lemmy.world
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          9 hours ago

          This is my biggest complaint. Halo 6 was set up to be an amazing game. Then Infinite ended up with zero story. The most interesting stuff in Infinite were the little flashback sequences that bridge 5 to Infinite.

          • Scrubbles@poptalk.scrubbles.tech
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            3 hours ago

            You can really tell that campaign took a back seat in the game. A shame because the open world was honestly a lot of fun, it was just empty and hollow because of such of a lame story. You could have been jumping between worlds fighting Cortana for the survival of the human race. Instead… we’re lost on a ring again, and we’re fighting a brute guy we don’t care about, while desperate for any actual story about what the hell happened

        • Maxnmy's@lemmy.world
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          14 hours ago

          It’s in a more or less acceptable state now and I play it, but it sure doesn’t live up to the original 10 year live service promise.

        • Omega@lemmy.world
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          16 hours ago

          I have a lot of problems with it. Between the “story” and the copy-paste map. I would rather the game didn’t exist, because at least then they could make a follow up to 5’s end.

          I really don’t want to spoil your fun if you’re enjoying it though. A lot of the gameplay elements are fun to play around with.

          • Russ@bitforged.space
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            6 hours ago

            As far as I recall, Infinite has had online co-op, just not local/split screen co-op.

            But don’t quote me on that!

            • Omega@lemmy.world
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              6 hours ago

              It did not release with co-op. I think they had to figure out how to make it work with the open world map and zip lining. When I had finished it, it still didn’t have it. When they added it, they also announced that they had stopped trying to make local co-op work.

              • turtletracks@lemmy.zip
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                4 hours ago

                The Master Chief Collection doesn’t have split screen campaigns on PC

                So fucking upsetting getting it all set up only to be told it’s online only. It’s fucking Halo!!!

                • turtletracks@lemmy.zip
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                  4 hours ago

                  Then even more pissed off that it’s in the console version. Why cut features between the two??

                • Omega@lemmy.world
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                  6 hours ago

                  As far as I know, they gave up on assassinations too. To be honest, by the time I finished the game, the missing features were at the bottom of the list of problems I had with it.

    • simple@lemm.ee
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      21 hours ago

      Yeah there’s a reason there hasn’t been much interested in Xbone emulation, almost everything worth emulating has gotten PC ports over the years or is also on PS3 which does have a good emulator. Maybe if Sunset Overdrive was still a console exclusive I’d bother, but I guess this is cool for some peeps.

    • tacosanonymous@lemm.ee
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      23 hours ago

      I was a big LAN player in the heyday of the original, even got through 4.

      That trash game came with the xbone I bought for my wife and I still couldn’t play it.

      • Microplasticbrain@lemm.ee
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        22 hours ago

        343 just sucks at making good halo stories, great gameplay (on infinite atleast), but they just don’t know where to take the story. I was disappointed in 4 skipped 5 and infinite was another halfbaked story that just felt empty.

        • catloaf@lemm.ee
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          7 hours ago

          Isn’t that true of all Halo games though? I’ve only played 1 and 2, but the writing in those was just not good at all. I can’t imagine subsequent games being even worse.

        • fox2263@lemmy.world
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          13 hours ago

          They capitulate too much.

          As the other reply said, half the (H4) game was good. But they listened to the haters and changed up H5 dropping or rehashing the majority of things from H4. Then they capitulated again and threw everything out for H6 and gave us essentially H7 in all but name.

          Years spent bringing everything to a head for 6 with Cortana, the Guardians, even Halo Wars. Then it’s all confined to audio logs.

          I want to finish that damn story 343. Not whatever the fuck Infinite was.

        • RightHandOfIkaros@lemmy.world
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          22 hours ago

          343 is okay at making gameplay, but they are not good at making Halo gameplay. I mean, Halo 4 was just Call of Duty with Halo window dressing. And it makes sense because 343 was so proud to announce that they hired people who hate Halo to work on Halo. Well look how that turned out.

    • Mossy Feathers (They/Them)@pawb.social
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      22 hours ago

      I couldn’t get through Halo 4’s campaign when it was released as part of the MCC, nor was I able to get though Halo Infinite’s (it wasn’t bad, just… meh; nowhere near as good as the Bungie campaigns but not trash either, just not as good). I would still like the option to play Halo 5 on PC just so I have the ability to play the main campaign, plus I’ve heard it’s the best multiplayer Halo? But yeah. Even if I never actually play it, it’s nice to have the option.

      On a tangential note, I think 343’s Halo games would have been considered good if it wasn’t for Bungie’s Halo. I don’t think their campaigns are honestly bad, per se (though again, haven’t tried to play H5), they’re just bad in comparison to the “OG” games.