• Oni_eyes
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    3
    ·
    3 days ago

    I still don’t like the combat system.

    That fucked a lot of the game up, aside from the whole “releasing in parts across two console eras”

    • Nikls94@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      3 days ago

      After 22 years and having finally played Kingdom Hearts, I can say that it feels like faster, less technical version of that.

      In FF7 you just mash square (was it square?) against bosses and doge mid-attack, the ATB fills up while waiting and guarding, while in KH you have to wait for openings because the boss throws like 5 combos at you and gives you enough time to hit it with 4 hits and magic, which only fills up after being completely drained.

      Edit: (Probably biased opinion because I finished all 13 Kingdom Hearts games for the first time over the past 8 weeks)

      • MrScottyTay
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        3 days ago

        There’s a lot more nuance with standard attacks in rebirth. Lots of mechanics that just aren’t explained sadly with each character acting different in different situations.

        I would mostly agree with you for remake though. Although I still absolutely love the combat in both versions. To me they’re the perfect in between of action and ATB