Hi all, I need a bit of help.
I’m looking to get further down the rabbit hole of interesting photographers, but I struggle to define what I’m after. My general misanthropy extends into photography, people are almost always the least interesting thing in the frame to me. Why would you waste film on faces, when you could be taking interesting images of some nice concrete or rusty iron?!
I love the work of Toshio Shibata, Bernd and Hilla Bescher, Bill Brandt, Danila Tkachenko, and GXAce on YouTube. The problem I have is that searching for “Urban” photographers brings up street stuff, “Architectural” ends up with folks who take pictures of whole buildings, “industrial” seems to lead to people who take photos for corporate websites, or urbexers (though some of those are verging on what I’m after). Constructed landscapes, textures, geometric shapes, and the juxtaposition of human artifice and nature, that’s my bag.
Is there a term or genre that would connect all this? Or am I just going to have to keep finding new artists one at a time?
Ta!
I’m not sure what genre you would call it, but I also enjoy that type of photography as well.
Perhaps there is no genre yet, and it’s up to you to define it.
I’m definitely starting to get good enough with my camera to express it in pictures a bit, but it’s hard to find more photographers for inspiration with this shortcoming in my google-fu. Seems like an arse-about-face way to do it to get good enough to define a genre, and then see who else falls into it, but if life leaves me no other choice, I guess I’ll have to give it a go… don’t hold your breath though, it might take a minute
Try Gregory Crewdson. I’m unsure about the genre though.
I like that, it’s similar to Todd Hido in a fashion. Cool images, thanks
Some examples?
Of all the ones I listed above, I think Toshio Shibata probably exemplifies it best. He sees details in man-made structures, and the way that they interface with the natural world. GXAce’s pictures are also exemplary, though they are more often in a solely man-made environment, and lean in a very specific direction with the editing.
Have a look at 3d textures files and hdri. Poliigon and blender guru might be if interest to you