Dishonored 2 is a masterpiece. Great art, great characters, gameplay options out the ass… gotta go back and play it now
I started replaying the first one last week. We really had no idea how good we had it back then. I don’t think we’ll ever get another experience like that again.
One of the few games I’ve ever played more than once. Great game, indeed.
It’s a game for people who like to play rogues. Frankly, I love it. Sniper cheese is available everywhere.
Dishonored 2 is in my top 5. The crafting of the Crack in the Slab chapter alone is masterful.
Even in DND, there’s an evil requirement to specialize in assassin, so it makes sense that things get darker on that path. Regular rogue, you can still be good. There are very, very few games that allow for pure stealth runs, Dishonored happens to be one of them.
You convinced me to download the game. Been craving a game exactly like that for a while. Should the first one be played before going into 2?
I think so. Like fallout 3 vs new Vegas the second has more polish, always.
You’re Corvo in the first one. You see your love and Empress killed in front of you, your daughter kidnapped, and you blamed. You escape. Now, you need to find your daughter. It leads into playing as Emily in game 2. Witches backstory as well.
More games like Prey (2017) please.
Prey (2017) was so good! It looked amazing, played amazing, and had a really cool story. I gotta go back and play it again someday.
Prey was the first game in a long time to make me stop and go “what the fuuuuuuuck?” in a long time.
It’s a good feeling.
I’d absolutely love to know where the team expected to take the story after the ending(s) if they made a direct sequel.
More like Prey, for sure.
Dishonored 2 was made by the Lyon studio, Prey was made by the Austin studio
That’s the one they shut down, right? ☹️
Then they were forced to make a live service game that they had no passion for and weren’t adept at which naturally failed and killed the studio
Wrong Arkane, these guys made Deathloop.
Arkane Austin made Prey and was a brilliant game that showed how much potential the studio had before they were forced off to the live service gulag.
True, but that’s not the Arkane Studios this article is talking about.
RIP. Live service death is this generations bought by big publisher
Dishonored series is one of my favorite games. Love a good immersive sim
They survived, made prey and then it kinda went downhill from there. Now they are making a Marvel action adventure game 🤢.
I would argue that Prey is a gem of an immersive sim
I would agree with that, but I’d also be surprised if Prey was a financial gem for the executives.
Was Dishonoured 2 any good? I finished the first one but it was really soured by the whole chaos system thing. I really didn’t like how I was supposed to play the game without killing anyone to get the good game. Playing the game without killing people is boring but the sad ending is so depressing it makes you feel like you failed.
The bit I couldn’t handle is, it’s a first person game with a less accessible “detective vision” where guards fill their detection meter super fast.
You could do fun stuff if you already knew the level layout and guard patrols, but exploring creatively without opening dark vision every 8 feet caused you to run into a guard and suddenly it’s a chaos run. The combat was not fun enough to dedicate efforts to that.
I think the moment where I stopped playing was when I was perched on an awning above the guards, and they still spotted me. Often, a conceit of stealth game verticality is that guards don’t look up very far.
Compare to Hitman: If you trespass, a guy escorts you out. If someone sees through your disguise, they chase after you with questions, not bullets. If one person sees you act illegally, they try to arrest you and you can grab the gun. With basic awareness, you can often prevent escalation to gunshots fired and backup called.
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