I recently beat the first boss and am having a good time so far. I find the dodge a bit clunky, but it seems like the game is trying to push you more towards blocking (and perfect blocking).
Overall, I love the fact that a demo for this game exists and that it feels quite polished!
The blocking/perfect blocking, can you compare that to Sekiro? I really enjoyed that, once I got into it.
Unfortunately I haven’t played Sekiro (that and Bloodborne are the two FromSoftware games I haven’t had checked out yet). The timing on the perfect block is strict, but it feels repeatable once you figure out the timing for a specific boss.
I haven’t played Bloodborne either - I’m PC only… Sekiro is worth it!
The perfect block sounds good! I look forward to trying the demo!
I’m definitely planning on playing it soon! (I’m currently side-tracked playing Dead Space after loving the demo).
@humanplayer2 @WooChooTrain I beat the demo yesterday and it seems like a combo of Bloodborne and Sekiro mechanics, especially the perfect block. I did think dodge was really useless for the most part with boss fights but it seems like you can upgrade it once you unlock the p-organ chair
That sounds really good!