The contents of the video are safe for work and contain no violence, although I do display some of the calculated more infamous stats.

This is a demonstration of the character generation system, which creates two characters. Characters are able to choose a profession, which is restricted according to the requirements listed in the ruleset. Character creation is effectively completely simulated under the hood and the amount of input demonstrated in the video matches the totality of player input in character creation beyond rolling the dice and crunching the numbers.

I am currently alternating between working on the magic and combat system. Magic is a nightmare, and requires a complicated corpse looting system which my inventory management is struggling to handle. Fighting I am concerned about how to nullify certain rules while maintaining the purist nature of the project.

The plan is to implement the campaign described in the book, and possible some more creative explorations of the job system and society described in FATAL, while again minimizing more distasteful elements.

  • gonzo-rand19@moist.catsweat.com
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    10 hours ago

    Isn’t this the TTRPG that essentially centers around rape and is a meme for being complete trash? Not sure it’s even possible to minimize the “distasteful” elements.

    • FATALRPGOP
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      9 hours ago

      It is definitely a problem as difficult as the coding aspects. I am using the revised version, which they released after the criticism and has some more offensive elements toned down.

      In character creation, one can be “neuter” (to clarify, this is an innovation on my end, which I do attempt to minimize) which will remove any related mechanics entirely. No sexist modifiers. Other offensively named modifiers are simply implemented without name.

      However:

      There are things like needing spell components to be from women of various sexual experience, and many of the spells involve inducing some nauseating effects. Considering the way spell component and access to magic works though, magic can end up entirely unusable, requiring hyper specific components or having side effects (for example, accidentally casting the titular FATAL, which kills everyone and ends the game). This is why the corpse looting system is necessary for magic, and also a pain in the ass with arrays and such. The idea is that if one does go through all of that effort to cast the spell that facilitates necrophilia with another unpleasant name, the taciturn “You did the thing.” will be enough of a not reward.

      Combat is another area where it is unavoidable. The wrestling table has a dice roll that leads to a situation where a male character “may” assault a female character by succeeding on another role. The authorial intent would be likely for the majority of male NPCs to attempt this.

      The solution really is that my interest and thus game is focused on the strange professions and skills and errata. The disgusting will have to be offered as a possibility, but I think in a way where it could be excised entirely with an option in a settings menu.

      It’s not like it can even be a “fun” game. You can lose arbitrarily at any point due to no fault of your own.