• reallynotnick@lemmy.world
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    1 year ago

    It’s a shame we have only gotten 1 game on id Tech 7 (Doom Eternal). I know it’s a highly specialized engine, but I’d love to see more FPS titles using it or this new version (Wolfenstein 3 please)

      • [email protected]A
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        1 year ago

        Yea I have a hard time articulating why, but I preferred 2016 to Eternal.
        Also, I think Mick Gordon and id Software aren’t likely to work together anymore, which to me is kinda the nail in the coffin of these reboots.
        I don’t think Doom can be Doom without its music composer.

        • raptir@lemdro.id
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          1 year ago

          I don’t think Doom can be Doom without its music composer.

          Doom, Doom 2, Final Doom, Doom 64 and Doom 3 would all like a word with you.

        • Dr. Bluefall@toast.ooo
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          1 year ago

          For me, I think it’s the fact that Doom Eternal is moreso the thinking man’s Doom game, but I personally don’t play Doom to think.

          I play Doom so I can bust into a room, shove my shotgun against an Imp’s face, say “does this smell like gunpowder to you?”, and blow their brains across five states.

          • [email protected]A
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            1 year ago

            Both games are great, but I think where 2016 shines is that raw immersion of rage and rampage.

    • n3m37h
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      1 year ago

      id Software provided development assistance on Fallout 76, in the form of additional programmers. Specifically, they assisted with netcode from Quake Champions to support the multiplayer functionality needed to realize the game.

      The creation engine is the disaster