The studio’s acting like it’s on a victory lap, when it should still be on its apology tour.

      • stopthatgirl7@kbin.socialOP
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        1 year ago

        The writing is where the rushed final development really showed. Andromeda really frustrated me because there was a great story trying to break through the mediocrity of the writing of it.

        • beebarfbadger@lemmy.world
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          1 year ago

          I think the change was best illustrated by the ME trilogy already. You could practically observe the shift from exploring a deep and varied science fiction universe to “player character gets told by everyone how great player character is while being given stuff to do a pew-pew to”. In all fairness though, they really delivered some good pew-pew by the end and could still salvage much of the character stuff. Andromeda just continued the previous trend ad extremum.

          • stopthatgirl7@kbin.socialOP
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            1 year ago

            ME2 was actually my least favorite in the trilogy because of that shift (as well as how it completely failed to progress the Reaper plot line, leaving 3 to do the plot work of two games).

    • Geth@lemmy.dbzer0.com
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      1 year ago

      Is was very forgettable compared to the trilogy. Story was bland, many characters were uninteresting, some where annoying, not much new in terms of mechanics and a bunch of bugs. It wasn’t the worst game in recent years, but it was the worst Mass Effect.