• njm1314@lemmy.world
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    6 hours ago

    I won’t lie and say this is what’s going to stop me from buying the game, because my computer not being able to run it was going to stop me from buying the game. So symbolically I’m with them I guess.

    • Queen HawlSera@lemm.ee
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      3 hours ago

      Looks up from Shadow Generations Yeah the censorship of the Sonic portion sucks, but that’s not what I’m here for, that’s what I was here for in 2010. Shadow 2 bahbee!

    • Gestrid@lemmy.ca
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      4 hours ago

      (I apologize for the really long comment.)

      I still pre-order, but I’m very selective. I only pre-order games I am 100% sure I’ll enjoy it.

      If something comes up in the months before release that makes me question whether I’ll enjoy the game or not, goodbye pre-order.

      There’s also very few companies and franchises I trust enough to pre-order from. They’re mainly the Kingdom Hearts (but only the “main” games; I’m not buying that rhythm game) and Persona (also only the main games, not the spin-offs) series. I also pre-ordered Metaphor (because I trust Atlus as a developer after having played all three games in the modern Persona series, and because I liked what I saw in trailers and what I played in the demo) and am actually enjoying it more than Persona.

      To put it another way, I pre-order games from developers and directors I 100% trust to deliver a good game that I will enjoy immensely. Any less than that, and I will not pre-order. Like I said, I’m very selective. If I haven’t played anything from the developer before, I won’t pre-order. If they’ve broken my trust in some way, I won’t pre-order. If I don’t like what I see in the trailers or what I hear in the interviews, I won’t pre-order. If I see that DRM will negatively impact my play experience (which admittedly doesn’t have much of a chance of happening since I rarely play on PC), I won’t pre-order.

      • basmati@lemmus.org
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        5 hours ago

        It was fine, arguably a good practice, when physical non-patchable games existed. Especially, say, Pokemon games that would otherwise be sold out for several months, meaning the social aspect was ruined if you didn’t get it as it came out.

        • Evil_Shrubbery@lemm.ee
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          3 hours ago

          I personally don’t think it was ever fine, not when there is a giant publisher standing & profiting behind it.

          For smol independent studios or even one-man-dev teams (as a high risk “investment”/support) I would understand.

          I want to finance devs & artists as much as possible, not lowering financing costs of a giant company (and give them even more monetization opportunities).

          Im not familiar with the Pokemon thing you mentioned but that seems like an artificial scarcity. Physical copies could always be stamped overnight (vidya game magazines did it for decades).

    • yamanii@lemmy.world
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      5 hours ago

      I learned it the hard way by buying Shadow of the Tomb Raider after pirating and liking it, the same PC ran the legit version like shit, I bet they only have nasa PCs over there to test the DRM on.

    • Paddzr@lemmy.world
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      9 hours ago

      People are voting with their wallets. They were willing to buy it. But this effects them and made the game no longer worth it. Pirates will pirate regardless. But you just lost some of the genuine customers by effecting them, pirates will have a “better” version.

    • Starbuncle@lemmy.ca
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      9 hours ago

      If people only hated it because it works, paying customers wouldn’t be cancelling their preorders!

      • scutiger@lemmy.world
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        3 hours ago

        That’s the key here. People who were willing to pre-pay for the game ahead of time are clearly not the target of the DRM, and yet they’re the ones choosing to cancel their purchase. It’s not pirates complaining because they want to play the game for free, it’s people who were looking forward to buying the game.

  • Kecessa
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    21 hours ago

    The mistake was pre-ordering in the first place

    • toynbee@lemmy.world
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      15 hours ago

      While I agree, we shouldn’t criticize people for learning and changing for the better.

      • burgersc12@mander.xyz
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        11 hours ago

        We’ve had decades of pre-order shenanigans, you’d think every gamer and their mother would know to avoid them by now.

          • Rai@lemmy.dbzer0.com
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            5 hours ago

            The impulse WAS understandable to me when physical copies sold out. I got so lucky that someone cancelled their Wii preorder and I was able get one without camping. I preordered a Monster Hunter game for the 3DS and it super sold out immediately.

            But now when digital games are infinite… I never preorder anything. Why would I? I don’t support preorder bonuses…

    • fsxylo
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      14 hours ago

      Shh, if denuvo is what finally makes them learn then let’s just let it play out.

  • GHiLA
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    21 hours ago

    I’m still gonna play it. This just changes whether I pay for it or not.

      • fruitycoder
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        14 hours ago

        Cracks for Denevo games tend to run better from what I hear

          • Hathaway@lemmy.zip
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            5 hours ago

            Always a cat and mouse game. “Haven’t been cracked” would be a more apt way to put it.

        • olicvb@lemmy.ca
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          14 hours ago

          Yes, but they still need to get cracked and there’s about only two people we know that do it

          • fsxylo
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            14 hours ago

            And one isn’t, because she got it in her head that people like her for her personality. Lol.

        • Evil_Shrubbery@lemm.ee
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          5 hours ago

          It’s not just petty, it’s also about not supporting shitty companies & services for a better world tomorrow.

      • Zoot@reddthat.com
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        14 hours ago

        Atleast the game will be cheaper as well by then. I’ve only just finished the first one, waiting is never a bad thing.

  • fckreddit@lemmy.ml
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    1 day ago

    The first game sold millions without any drm. Naturally, they had to add denuvo for the second game.

    • zaphod@sopuli.xyz
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      21 hours ago

      Their publisher was bought by Embracer shortly after the release of Kingdom Come Deliverance, maybe they’re to blame here.

    • filcuk@lemmy.zip
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      22 hours ago

      Because it seems that whatever statistics Denuvo is peddling show that more sales are secured, even if it’s cracked in the first few weeks.

      Idk how true that is, obviously, just outlining why they’re buying into it.

  • Admax@lemmy.world
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    24 hours ago

    I can’t wait for the day when Denuvo ends up scaring away more legitimate customers than it actually helps to sell the game. It seems like we are slowly getting there :')

    • mle@feddit.org
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      15 hours ago

      I can’t wait until some major vulnarability in Denuvo pops up and either gets widely exploited or AV programs start to warn against it due to security risks

    • SapphironZA
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      21 hours ago

      It’s way past that point long ago.

      But shareholders don’t understand that, so publishers will continue forcing developers to use it.

      • Crankenstein@lemmy.world
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        11 hours ago

        There was a recent report, it only helps during the first few months of sales according to a very flimsy study that was done.

        It suggests that it only saves a mean of 15% total revenue during the first 12 weeks.

        Though remember, these figures are all just theoretical projections of sales. Basically just “well we believe we should have made this much revenue. So if we don’t make it, it means we lost potential revenue, not that we simply didn’t make as much as we thought we would.”

      • Hagdos@lemmy.world
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        15 hours ago

        You’re living in a bubble. Most gamers don’t know and don’t care about it

        • bread@feddit.nl
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          11 hours ago

          I don’t see this as refuting the previous point because those who don’t know nor care about Denuvo probably wouldn’t be pirating the game regardless. Pirates and entrenched enthusiasts are the ones in the know, so the real question is how many pirates actually purchase games they otherwise wouldn’t versus enthusiasts who refrain because of its inclusion.

  • Aganim@lemmy.world
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    24 hours ago

    I seriously considered preordering, seeing how much I enjoyed the first installment. Fortunately Denuvo prevented me from doing so. I’ll wait until that piece of trash is patched out, it’ll probably be cheaper by that time as well. Thanks Denuvo!

    • Wrrzag@lemmy.ml
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      22 hours ago

      And it’s not like a single player game gets worse over time. The player count is totally irrelevant and if 2 years from launch nobody is playing it it doesn’t affect your experience at all.

      This is a loss for Warhorse and a win for anyone that doesn’t need to play it now.

    • furzegulo1312@lemmy.dbzer0.com
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      22 hours ago

      Same. The first one is one of my favorite games of all time and I’m really looking forward for the second game, but fuck denuvo so very very much.

  • ArgentRaven@lemmy.world
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    1 day ago

    Oh no, they’re putting denuvo on it? Man I loved the first game. I don’t think they even had anything close to a problem with piracy because it was a huge hit. Like, it not only did amazing for Warhorse Studios, but it made a huge tourism jump for the region.

    That’s a bummer, and as much as I want to support KC:D II, I can’t support denuvo.

    • firepenny@lemmy.world
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      11 hours ago

      It might be a lessor experience but I’ve found its easier for some games that require a third party launcher or this shit, instead playing them on console.