Developers should create more games “that Japanese people like”

  • Tudsamfa@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    35 minutes ago

    There is some aspect of Japanese culture I can really do without in my games, like everyone being either a high school student, just getting 18, or 60+. Especially when they then get into relationships.

    Then again, I can’t really say if that would sell. I’m certainly not deep enough into anime culture to gauge interest there.

  • ABetterTomorrow@lemm.ee
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 hour ago

    Capitalism = trash games. Focus on the few and just make them good. As in story, music, character development and very last gfx.

  • CH3DD4R_G0B-L1N
    link
    fedilink
    English
    arrow-up
    7
    ·
    3 hours ago

    I pray he can get this idea into the thick skull of the mainline Monster Hunter director

  • FrostyCaveman@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 hour ago

    Yep, the only thing that could use a bit of Americanisation is the video settings and performance side of things

  • mohab@piefed.social
    link
    fedilink
    English
    arrow-up
    2
    ·
    3 hours ago

    Yes, please.

    I have a lot of respect for some Western developers, and there also is a lot of trash that comes out of Japan, but I don’t care about your photorealistic graphics or whatever emotional story your team of wannabe TV/film writers cooked up: Japan just does fun better, IMO.

  • Grass
    link
    fedilink
    English
    arrow-up
    19
    ·
    9 hours ago

    If it’s good it’s good.

  • Stovetop@lemmy.world
    link
    fedilink
    English
    arrow-up
    38
    ·
    11 hours ago

    Well I can say with relative confidence that the Japanese game industry is the only one doing well right now, so they have a point.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      11 hours ago

      There’s definitely a point where a game is too Japanese. Kinitsu Gami didn’t seem to make its money back.

    • Sibshops@lemm.ee
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      3
      ·
      edit-2
      10 hours ago

      Really? I thought the big games have been coming out of China, lately, like genshin impact.

      • Stovetop@lemmy.world
        link
        fedilink
        English
        arrow-up
        13
        ·
        10 hours ago

        Other than a couple notable exceptions like Genshin, most Chinese games tend to stay in China. Could always change, but the Chinese market has always been very insular.

        It was the first video game bubble pop in the 80’s that tanked the Western gaming industry and paved the way for Japanese consoles and publishers to make waves internationally, though, so who’s to say that the same couldn’t happen this time for China? But Japan’s industry is still healthy, so who knows.

    • shani66@ani.social
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      2
      ·
      9 hours ago

      Japan just seems to have more soul than America, either that or the language barrier does amazing things to entertainment.

      • Delphia@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        7 hours ago

        Its not just Japan.

        Squid game, Money heist, Furies and a few other things Ive watched just on Netflix in the last few years just hit differently. Hollywood just has too many formulas that become obvious once you notice them, too many investors and networks wanting a safe ROI as opposed to pure creativity. Even the brits are a bit more willing to put “unconventionally attractive” people in leading roles and write things a bit dryer and grittier than a lot of American productions.

        Something about stuff not coming through that system just feels different.

      • samus12345@lemm.ee
        link
        fedilink
        English
        arrow-up
        5
        ·
        9 hours ago

        It’s easier to get a game made in Japan that’s the singular vision of a passionate developer. In the US they’re typically made by committee.

      • huskypenguin
        link
        fedilink
        English
        arrow-up
        1
        ·
        8 hours ago

        I think language barrier helps a lot with films. I think snow piercer would have been a better movie in Korean.