The studio’s acting like it’s on a victory lap, when it should still be on its apology tour.
It’s really sad just how hard Bioware dropped off. From Baldur’s Gate and KoTOR to Andromeda and Anthem. Genuinely kinda depressing to see, they used to make such good shit and EA has thoroughly ruined them like they do with every studio they buy out
Baldur’s Gate 3 this year really showed just how far BioWare has fallen.
Wonder how BioWare felt when they got out-“BioWare RPG”’d by Larian
I wonder if that’s why they so suddenly added another year to the development of Dreadwolf.
Especially in the game series that basically put BioWare on the map, that would be like Blizzard losing the Starcraft IP and another studio making Starcraft 3 and reinvigorating the entire RTS genre in the process, setting new standards for what an RTS is and should be.
It’s downright embarrassing for BioWare.
I’m not sure they even noticed. These studio execs are far more obsessed with how to mint coin from Zoomers with the next freemium mobile game than they are with cultivating a quality franchise.
Eli5? I thought everyone loved that game, I didn’t wanna try it cause I don’t like turn based
Baldur’s Gate 3, by Larian Studios, is amazing. It’s basically old-school BioWare but with current-day graphics. It’s so good that it shows how much of a mess BioWare games are now, especially because BioWare did BG1 and 2.
Didn’t know it was a different studio, thanks.
It’s because bioware made 1 and 2. And they did it pretty well. A competing studio made 3 and whupped them
Don’t forget Jade Empire, that game was tight
I actually really liked Andromeda. It was very different than the original trilogy, but was super fun.
Combat is 10/10
Characters and writing were “My face is tired”/10
The writing is where the rushed final development really showed. Andromeda really frustrated me because there was a great story trying to break through the mediocrity of the writing of it.
I think the change was best illustrated by the ME trilogy already. You could practically observe the shift from exploring a deep and varied science fiction universe to “player character gets told by everyone how great player character is while being given stuff to do a pew-pew to”. In all fairness though, they really delivered some good pew-pew by the end and could still salvage much of the character stuff. Andromeda just continued the previous trend ad extremum.
ME2 was actually my least favorite in the trilogy because of that shift (as well as how it completely failed to progress the Reaper plot line, leaving 3 to do the plot work of two games).
Is was very forgettable compared to the trilogy. Story was bland, many characters were uninteresting, some where annoying, not much new in terms of mechanics and a bunch of bugs. It wasn’t the worst game in recent years, but it was the worst Mass Effect.
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Imagine you have 2 beloved series. Ruin the love for both with 1 game each. And then be all cryptic when you make another game in this series. People at this point are more sceptical than hyped about them. More scared than excited.
I honestly felt like the latest ME teaser was a clothing ad.
When I saw the thumbnail I thought they were using N7 day to hock their merch with zero trailers.
Well the trailer was almost nothing, damn close.
After the shitshow that was Mass Effect Andromeda, and the shitshow that was Anthem, and the wishy washy kowtowing to the online gaming mob demanding a new Dragon Age, I have very little interest in ever playing anything new by Bioware ever again.
Right. It’s been how many years? How about some gameplay? Nope, just a bunch of garbage so they can milk some community hype and sell garbage merch
Andromeda was the first game I played and I actually really enjoyed it. In comparison to the originals it was obviously not nearly as well written but the exploratory side of it, open world, great combat was really cool.
I can see how coming from the OG series was a step down in terms of storytelling but I stand by the idea and really would like to play another game set in Andromeda and exploring the rebuilding of the Initiative.
I certainly hope they keep some ideas from Andromeda, especially the jetpack. But it was like playing a bad CW rejected Netflix show.
the whole concept of withholding information for “teasers” is arrogent. i thing they would create more hype and sell more copies if they gave detailed explanations of the games development from start to finish.(with the obvious exclusion of story spoilers)
nah, no thanks, they had their chance with Andromeda and blew it
Andromeda was an attempt at something a bit different. Sometimes it hits, sometimes it doesn’t. I enjoyed the game well enough, even if it didn’t match the original. But then they just kinda abandoned the franchise. What is there to be excited about? Your setting has been dead since 2017.
I’m far more upset about Dragon Age, which had five years of steady content (hit or miss, but whatever) until it was shelved nearly a decade ago. Again, why am I supposed to be hyped about this? You clearly aren’t.
I liked Andromeda, probably helps that I’m an patient gamer and got the games years after release. I liked that the fact that as a story they cut all ties to the original trilogy other than some references. I remember thinking to myself “Holy shit, this alien planet” on the first level.
We spent the original trilogy being told AI is bad. However the Andromeda tried to make the argument that you AI isn’t dangerous, we just have to approach a different way. Ryder was a different character of Shepard and that was a good thing. Ryder was never meant to be a reskinned Shepard. Ryder had a lot more skin in the game compared to Shepard’s “This is my duty” mindset. I really enjoyed that it felt like it was post-apocalyptic situation with the Andromeda Initiative.
The Kett were extremely interesting until it became clear that they were just a slightly different Reaper/Collector style of species. The true lack of interesting and bizarre aliens was also missed. The original trilogy had the hanar and elcor that looked different from everyone. I always that it was weird that Andromeda didn’t have the volus or the drell or any of the minor species.
I wouldn’t rate Andromeda terribly however it’s not an all time great. It’s a solid middle of the pack game.
We spent the original trilogy being told AI is bad. However the Andromeda tried to make the argument that you AI isn’t dangerous, we just have to approach a different way.
When in Andromeda, they were explaining why their approach to AI wouldn’t cause an uprising, I went, “Wait, but you’re doing the exact same thing Javik told us about, with the Zha and the Zha’til. They created AI to augment themselves, and the AI ended up basically completely taking them over physically.”
I totally forget about that from Mass Effect 3. I think that what would be a very interesting theme to explore. Everyone left for Andromeda for a “fresh start”, only not to be able to escape the cycle of synthetics vs organics that was very pronounced in the original trilogy, can such a cycle be broken?
It would raise some interesting philosophical questions for the player to confront.
I found the lack of any first contact scenario really unforgivable. Meeting the second race should have been a series of missions straight out of TNG.
I am because I fucking love space scifi.