Ubisoft Exec Says Gamers Need to Get ‘Comfortable’ Not Owning Their Games for Subscriptions to Take Off::An executive at Assassin’s Creed maker Ubisoft has said gamers will need to get “comfortable” not owning their games before video game subscriptions truly take off.

    • Andy
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      836 months ago

      These people are like an adversarial neural network being trained to find the most efficient ways to piss of their own customer base.

      I think it’s important to note that the entertainment landscape as a whole has been changing, and those changes have mixed with the shitty investor culture that already existed to create a terrible set of incentives that are wildly misaligned with consumer sentiment. I say this because I think that if we want things to change, we need to look at root causes.

      The entertainment industry is feeling very threatened. It’s hard to make money. That’s a reality. And all the solutions to the problem are fucked up attempts to find ways to get players to give more money for things they don’t want.

      I think we need a better patronage model.

      • @[email protected]
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        6 months ago

        I don’t find it hard to believe that the cost of making AAA games no longer matches the standard game price nowadays, because the typical $60 price hasn’t changed in at least 20 years. Publishers have used a lot of alternatives to recoup that like launch day DLC, deluxe editions, and microtransactions.

        I honestly don’t mind deluxe editions with cosmetics for that reason, if someone wants to pay $100 for some extra outfits that’s probably the ideal scenario for everyone.

        But I agree that Ubisoft’s insane DRM practices and subscriptions aren’t the right solution to that problem.

        • Dariusmiles2123
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          46 months ago

          Well then maybe they should make less expensive games even if I think they’re still making a lot of money

      • المنطقة عكف عفريت
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        26 months ago

        These people are like an adversarial neural network being trained to find the most efficient ways to piss of their own customer base.

        I think we forget how removed these people are from reality.

        • Andy
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          6 months ago

          What’s funny is that they’re not detached from the gaming industry. The average person, if you asked them “Do you think players like live service games?” they’d say, “I don’t know what you’re talking about.”

          These people have a lot of really nuanced, heavily informed opinions on the history, present, and future of gaming. They’re just all highly unpopular opinions outside of people who demand to get a check in the mail immediately if not sooner because they just bought a share in a company they know little or nothing about.

    • @[email protected]
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      146 months ago

      Ever since they started the Epic/Uplay exclusivity stuff, it’s made it easier than ever to avoid buying their games.

      • @[email protected]
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        26 months ago

        If buying something doesn’t mean you own it, then pirating something doesn’t mean you stole it! As long as there is a subscription fee, take the justifiable torrent option to choose to pay ZERO. The only way is not to pay!

    • @[email protected]
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      36 months ago

      And if corporations decide they can charge a fee when we DON’T play, then we can decide to NOT pay when we play! The only way to make them feel their greed is to wave the ol’ Jolly Roger!

    • @[email protected]
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      -56 months ago

      I’ve seen this saying going around and while I do like it, something about it bugs me. These corpos want to treat everything as a service. If you acquire content from a service via illegal means you are indeed still stealing, no?

      • @[email protected]
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        96 months ago

        You’re either selling a service or a product, you don’t get to lay claim to both, and you don’t get to walk with peoples money by using linguistic tricks

      • @[email protected]
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        46 months ago

        What content are you acquiring from their service if you get it somewhere else? If what they’re selling is service, not content, then getting the content elsewhere doesn’t affect them, right?

        • @[email protected]
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          06 months ago

          I just want to start off by saying Arrrr, I’m on your side.

          But I just don’t follow the logic. Netflix is selling both service and content. When people pay for Netflix… yes they pay for infrastructure related to streaming content. They also pay toward the cost of producing original content and acquiring licenses.

      • @[email protected]
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        16 months ago

        No: I didn’t take it from them since they never owned my copy. The Supreme Court said piracy isn’t stealing. The corporations lose NOTHING through piracy.

  • @[email protected]
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    1296 months ago

    Gamers says CEOs need to get comfortable not having a subscription model for their sales to take off.

      • @[email protected]
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        6 months ago

        Actually I think Ubisoft unfortunately has some bangers in its back catalog.

        Steep is by far and away the best backcountry skiing/snowboarding simulator (shreddders is better in the mechanics of snowboarding, but steep is better at being a giant winter playground).

        Ghost Recon Wildlands looks awesome especially with the first person mod (though I would probably find the politics of the game insufferable)

        Both these games are extremely detailed games, with massive open worlds and are generally fairly critically acclaimed at least at this point (not sure about release). These games sell for chump change now though. Steep regularly goes for $3 which is insane when you think about the fact that there isn’t a Steep 2 nor really any rivals other than Shredders (Riders Republic just isn’t focused on winter sports). Ghost Recon Wildlands sells for $7 which I guess is fair but still seems like underselling the game.

        My point is that Ubisoft being attached to games actually reduces their value by quite a bit. If Steep had been made by an indie studio it would still be selling at $10 or more, it is a stunningly big game and nothing else comes close.

        Oh yeah and Riders Republic, the game Ubisoft is/was trying to draw in a bunch of more casual players into a unified multiplayer sports game, has apparently really fun gameplay (though arcade-y for sure) but has a 45 MINUTE NON-OPTIONAL TUTORIAL YOU CAN’T SKIP. For a casual, multiplayer open world sports game….

        It is hilarious how much value Ubisoft destroys in just being associated with products. They are the opposite of a business, they take valuable things and destroy their value to consumers. Some of the games they make could easily sell for premium prices way into the future but Ubisoft undermines the value of their games so much that they end up trying to sell these massive games, with huge open worlds carefully made through countless hours for chump change because everybody hates Ubisoft.

        edit I forgot about Anno 1800, a momentously big city building game that is extremely critically acclaimed already being sold on sale for $12, that shit is bonkers. Any other dev and that game would never have to come below $20 until there was a sequel.

    • @[email protected]
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      226 months ago

      I don’t know. A lot of people seem willing to pay for battle passes, which is already halfway there.

      It was good to see a little bit of resistance this year and particularly the success of BG3, but I’m concerned that the overall trend is negative. Any publisher beholden to investors will be under strong pressure to monetize, monetize, monetize.

      All I can do is not give them money, but someone else probably will.

      • @[email protected]
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        226 months ago

        Yeah, people in this thread are saying this is absurd and nobody will go along with it, like have they met gamers from outside Lemmy?

        In the wider world, people think I’m insane for not loving Microsoft’s game subscription service. Even here and on Reddit I’ve received flak for not wanting games as a subscription service. It’s weird.

        Game subscriptions will happen. The wider market, unfortunately, loves the idea of paying a monthly fee to play games.

    • originalucifer
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      6 months ago

      honestly, i have plenty of games. im good if they stop now.

      im ok with this game of chicken

    • @[email protected]
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      35 months ago

      Indie gaming is only getting better and better - unity self-immolating has slowed the tide a bit, but random individuals now have access to tools on par with professionals

      Plus AAA games are compulsively running with lower and lower staff, putting more and more effort into micro transaction content, and pushing the game less and less finished. It makes indie games and standout hits feel better by contrast

  • Kusuriya
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    856 months ago

    As long as they get comfortable with the idea of if buying isn’t owning then piracy isn’t stealing.

  • @[email protected]
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    616 months ago

    >Director of Subscriptions

    “Ubisoft director of paying them money every month says gamers should pay them money every month”

  • @[email protected]
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    606 months ago

    Maybe I am just an old nostalgic fart but I have games that I own that are over 30 years old that I still have access to and regularly play and that’s how I like it.

    I personally don’t at all see any benefit to the consumer that subscription based gaming provides. Arguably you can access more games for less money, but if video streaming is anything to go by (increased prices, less content across more and more services, ads creeping back in etc), that value proposition won’t last long.

    • Einar
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      536 months ago

      The benefits are not meant for the consumer.

      • @[email protected]
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        186 months ago

        We even have the current streaming services as examples, that’s why Ubisoft are greedy for getting people to subscribe.

        Game streaming services will eventually be:

        • Fragmented: You will need to have multiple subscriptions to play the games you want.
        • Games will disappear without notice (We already see this on app-stores).
        • Prices will be jacked up at a whim, and premium tier plans will be added.
        • And as the pièce de résistance: Full of ads.
        • Andy
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          106 months ago

          THIS. This right here is the problem.

          If Ubisoft wants consumers to give them a chance, they should call up Netflix and Disney and Hulu and politely ask them to not demonstrate what the fuck happens if players put trust in the platforms that we’re assured will be reliable and consistent places to store games for years and years to come.

          The problem really isn’t streaming games and cloud storage as a concept. The problem is that the people trying to implement it have demonstrated over and over and over how both untrustworthy and incompetent they are. That’s it. If the platforms had credibility and accountability, this probably wouldn’t be nearly as big a deal.

  • @gravitas_deficiency
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    496 months ago

    I dunno man, I get a pretty solid sense of pride and accomplishment after pirating a thing, so I think I’ll stick with that.

    • @[email protected]
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      86 months ago

      The hard work of crackers is admirable, they are the unsung heroes! Take from the rich and give to the poor!

    • @[email protected]
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      15 months ago

      Every time I pirate a ubisoft game I regret it, I never play more than maybe an hour with them and then I have to seed them to get > 1.0 ratio (private site rules). So I just stopped pirating them lol.

      Honestly had slight hopes for Avatar because the art team really outdid themselves, but I knew in the back of my head that the actual game would be shit.

  • @[email protected]
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    446 months ago

    i’m so excited for the fucking subscription fad to die. people have gotta get sick of it at some point right? what could be enticing enough to replace it for both corps and users?

    • Koordinator O
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      136 months ago

      It won’t. Normies just see their franchise like Assasins or any Tom Clancy’s and they buy. It does not matter to them what bullshit payment model it is. Look at Fifa games for example. Litearaly the same game year after year with the tiniest adjustments possible but they still break a sales record on a almost yearly basis.

    • @[email protected]
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      76 months ago

      Hopefully, streaming services fail and gaming companies see the writing on the wall. If not, buckle up for bullshit.

      • I Cast Fist
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        16 months ago

        I’m swashbuckled up for the incoming bullshit 🏴‍☠️

    • @[email protected]
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      36 months ago

      It’s not a fad, it’s just the tail-end of unregulated capitalism. They will sacrifice everything anybody cares about to squeeze just a little bit more profit out of everything. Blood from a stone…

  • @[email protected]
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    436 months ago

    Their reasoning is that consumers have gotten used to it in other media forms like music and video.

    1. It doesn’t make it right.
    2. The hell we have.
    • @[email protected]
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      156 months ago

      Lol. I started pirating again because of this shit. We don’t have to get used to anything. Give us the product we want or we will get it anyway but without the part where you get paid.

    • @[email protected]
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      6 months ago

      Honestly I love it. I don’t typically rewatch things often enough to justify the price they charge to purchase a copy, and I have a shitload of stuff at my fingertips with streaming services.

      With music it’s a little different by because I do re-listen a lot, but streaming lets me just listen to music I might like instead of relying on reviews to guess what might be worth buying. I listen to way more different things than I would if I had to buy it all.

    • @[email protected]
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      56 months ago

      Most people have gotten used to it with music, so far anyway. As long as most of what they want to listen to is available through a single service, and the price isn’t prohibitive, most people I’ve talked to seem to be okay with streaming music.

      Streaming video is a fucking dumpster fire that no one wants. All the streaming services fought to get the biggest catalog for the cheapest price than folded over on themselves like somebody turning the switch off on a flailing tube man. Now the prices are all cable level and the catalogs are all crap.

      There was an old quest communications commercial back in the day. Guy rolled up in a old car to a motel in the middle of nowhere. Ask the guy at the desk where they had on TV, He responded back everything ever made. That’s what I’m expecting to see from streaming video now. It’s all sitting around, it’s all available. For the price of cable we should be able to afford everything over 6 months old that was ever made.

  • @[email protected]
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    426 months ago

    Screw these guys.

    Why can’t they release the server code or whatever so the community can keep playing the games. I’ve got a bunch of games that I can no longer play because there’s no servers. There was a community attempt at putting something together, they were working from scratch, but it seems to have failed.

    The devs won’t support it, but they won’t let anyone play with the abandonware either. Took their ball and went home.

    • @[email protected]
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      136 months ago

      It seems they’ve explained exactly why they won’t (not can’t, but won’t) release the server code: They need you to not own your games in order to sell you subscriptions.

      Having access to the source so you can maintain a thing is a much more profound kind of ownership than simply having access to a copy. If they let you have that, you might get ideas in your head about not giving them money forever, and they can’t have that.

  • @[email protected]
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    376 months ago

    I’d rather remain comfortable not buying games from Ubisoft and EA.

    I refuse to waste a single dollar on every game from both companies, since we were all bent over and continue to get bent over because they just don’t care about anything but making more money.

    A good example from Ubisoft is the handling of the Driver series. They kept on releasing the games in the series in a near unplayable state before when most people had dial up.

    A good example with EA was the failed DRM with Spore. They only let you install the game 3 times, which glitched out to the point where people had to turn to piracy (warez and crackz) to play a game they paid for.

    We vote with every dollar spent, which gives me hope when people rally around good companies that do the right thing.