- cross-posted to:
- games
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- cross-posted to:
- games
- [email protected]
Doesn’t mean much without validation
Good shit. A carefully thought out handcrafted experience will always be better than interactive slop.
Reminds me of the 70s when suddenly everything was “Eco-Friendly”.
I remember an old song “I’ll go green when they go green and they’ll go green but not really green more like aquamarine” and it appears to no longer exist on the internet.
Another song I can’t find is about a guy who tells the story of all his past lives and in each he was a whore and someday he’ll be a whore again.
Really wish songs would stop disappearing.
Yours is the most captivating comment in this entire thread.
I have to admit neither one of those rings a bell.
Lmao. The “organic” labeling has made it to electronics.
Certified Artisanally Hand-Crafter Code
just as meaningless too!
Not sure how to interpret this. The use of any tool can be for good or bad.
If the quality of the game is increased by the use of AI, I’m all for it. If it’s used to generate a generic mess, it’s probably not going to be interesting enough for me to notice it’s existence.
If they mean that they don’t use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that’s better no?
I’d argue that even if gen-AI art is indistinguishable from human art, human art is better. E.g. when examining a painting you might be wondering what the artist was thinking of, what was going on in their life at the time, what they were trying to convey, what techniques they used and why. For AI art, the answer is simply it’s statistically similar to art the model has been trained on.
But, yeah, stuff like game textures usually aren’t that deep (and I don’t think they’re typically crafted by hand by artists passionate about the texture).
I am for the most part angry that people are being put out of work by AI; I actually find AI-generated content interesting sometimes, for example AI Frank Sinatra singing W.A.P. is pretty funny. This label is helpful to me so that I know I’m supporting humans monetarily.
People want pieces of art made by actual humans. Not garbage from the confident statistics black box.
What if they use it as part of the art tho?
Like a horror game that uses an AI to just slightly tweak an image of the paintings in a haunted building continuously everytime you look past them to look just 1% creepier?
That’s an interesting enough idea in theory, so here’s my take on it, in case you want one.
Yes, it sounds magical, but:
- AI sucks at make it more X. It doesn’t understand scary, so you’ll get worse crops of the training data, not meaningful changes.
- It’s prohibitively expensive and unfeasible for the majority of consumer hardware.
- Even if it gets a thousand times cheaper and better at its job, is GenAI really the best way to do this?
- Is it the only one? Are alternatives also built on exploitation? If they aren’t, I think you should reconsider.
Would the feature in that horror game Zort where you sometimes use the player respon item and it respons an NPC that will use clips of what a specific dead player has said while playing count as AI use? If so, that’s a pretty good use of AI in horror games in my opinion.
AI SLOP! SAD!
Honest question: are things like trees, rocks, logs in a huge world like a modern RPG all placed by hand, or does it use AI to fill it out?
Not AI but certainly a semirandom function. Then they go through and manually clean it up by hand.
Most games (pre-ai at least) would use a brush for this and manually tweak the result if it ended up weird.
E.g. if you were building a desert landscape you might use a rock brush to randomly sprinkle the boulder assets around the area. Then the bush brush to sprinkle some dry bushes.
Very rare for someone to spend the time to individually place something like a rock or a tree, unless it is designed to be used in gameplay or a cutscene (e.g. a climable tree to get into a building through a window).
That’s only for open world maps, many games where the placement of rocks and trees is something that’s subject to miniscule changes for balance reasons.
It’s all virtue signaling. If it’s good, nobody will be able to notice anyway and they’ll want it regardless. The only reason people shit on AI currently is because expert humans are still far better than it.
We’re just at that awkward point in time where AI is better than the random joe but worse than experts.
The only reason people shit on AI currently is because expert humans are still far better than it.
Not it’s not! There are a whole bunch of reasons why people dislike the current AI-wave, from artist exploitation, to energy consumption, to making horrible shitty people and companies richer while trying to obviate people’s jobs!
You’re so far off, it’s insane. That’s like saying people only hate slavery because the slaves can’t match craftsmen yet. Just wait a bit until they finish training the slaves, just a few more whippings, then everyone will surely shut up.
I agree that those are reasons people give for their reasoning, but if history has shown anything, we know people change their minds when it becomes most convenient to use a technology.
Human ethics is highly dependent on convenience, unfortunately.
It sounds like you gave up and expect everyone else to do the same.
One of my favourite games used procedural generation to create game “art”, “assets”, and “maps”.
That could conceivably be called (or enhanced by) ML today, which could conceivably be called AI today.
But even in modern games, I’m not opposed to mindful usage of AI in games. I don’t understand why you’re trying to speak for everyone (by saying “people”) when you’re talking to someone who doesn’t share your view.
This is like those stupid “non-GMO” stickers. Yes, GMOs are being abused by Monsanto (and probably other corporations like them). No, that doesn’t mean that GMOs are bad in all cases.
I think the sort of generative AI referred to is something that trains on data to approximate results, which consumes vast amounts more power.
Humans are confident statistical black boxes. Art doesnt have to be made by a human to be aspiring.
Art has to be made by people. It’s literally not art otherwise.
Then you better give up spellcheck and autocorrect.
LLMs shouldn’t be used for spellcheck that would just be a massive waste of power.
What do you think grammarly is dude? Glorified spell and auto check, which people already utilize everyday. But of course new tools are looked down upon, the hypocrisy of people is amazing to see. It comes in cycles, people hated spell check, got used to it and now it’s prominent in every life, autocorrect, same thing is happening.
And now the same is happening again. If they want to claim no ai, no spellcheck, no auto correct, and no grammarly for emails. Everyone already uses “AI” everyday. But theirs is acceptable… okay…
Right but to detect close-enough spellings and word orders, using a curated index or catalogue of accepted examples, is one thing.
To train layers of algorithms in layers of machines on massive datasets to come up with close enoughs would be that but many times over the costs.
You would be a moron to use llms for spellchecking.
To clarify to you, not all programs are equal. Its not all different methods to do the same thing at the same cost.
That’s not art, that’s a tool. Tools can be made better through a confident statistics box.
Tools can be used in the making of art.
They cannot possibly assure customers that remote devs aren’t using copilots to help them code.
Generative AI is a technology that can create pictures, movies, audio (music or voice action) and writing using artificial intelligence
By their definition of Gen AI, it’s unclear to me if the label says anything about code. I’m not sure I would consider it “writing.”
This might be a little off-topic, but I’ve noticed what seems to be a trend of anti-AI discourse ignoring programmers. Protect artists, writers, animators, actors, voice-actors… programmers, who? No idea if it’s because they’re partly to blame, or people are simply unaware code is also stolen by AI companies—still waiting on that GitHub Copilot lawsuit—but the end result appears to be a general lack of care about GenAI in coding.
I think it’s because most programmers use and appreciate the tool. This might change once programmers start to blame gen AI for not having a job anymore.
I noticed a bad trend with my colleagues who use copilot, chatgpt etc. They not only use it to write code, but also trust it with generally poor design decisions.
Another thing is that those people also hate working on existing code, claiming it is communicated and offering to write their (which also ends up complicated) version of it. I suspect it’s because copilot doesn’t help as much when code is more mature.
There remains a significant enclave that rejects it, but yeah, it’s definitely smaller than equivalent groups in other mentioned professions. Hopefully things won’t get that far. I think the tech is amazing, but it’s an immense shame that so many of my/our peers don’t give a flying fuck about ethics.
There remains a significant enclave that rejects it, but yeah, it’s definitely smaller than equivalent groups in other mentioned professions.
Reporting in.
I think the tech is amazing, but it’s an immense shame that so many of my/our peers don’t give a flying fuck about ethics.
Yup. Very much agreed here. There are some uses that are acceptable but it’s a but hard to say that any are ethical due to the ethically bankrupt foundations of its training data.
Indie studio teams are pretty small so its possible, I personally hate that the word copilot ever even appears and never ever autogen code, but moreso I’m sure the stamp refers to art, texture, and sound.
This feels discouraging as someone who struggled with learning programming for a very long time and only with the aid of copilot have I finally crossed the hurdles I was facing and felt like I was actually learning and progressing again.
Yes I’m still interacting with and manually adjusting and even writing sections of code. But a lot of what copilot does for me is interpret my natural language understanding of how I want to manipulate the data and translating it into actual code which I then work with and combine with the rest of the project.
But I’ve stopped looking to join any game jams because it seems even when they don’t have an explicit ban against all AI, the sentiment I get is that people feel like it’s cheating and look down on someone in my situation. I get that submitting ai slop whole sale is just garbage. But it feels like putting these blanket ‘no ai content’ stamps and badges on things excludes a lot of people.
Edit:
Is this slop? https://lemjukes.itch.io/ascii-farmer-alpha https://github.com/LemJukes/ASCII-Farmer
Like I know it isn’t good code but I’m entirely self taught and it seems to work(and more importantly I mostly understand how it works) so what’s the fucking difference? How am I supposed to learn without iterating? If anyone human wants to look at my code and tell me why it’s shit, that’d actually be really helpful and I’d genuinely be thankful.
*except whoever actually said that in the comment reply’s. I blocked you so I won’t see any more from you anyways and also piss off.
I like to use AI autocomplete when programming not because it solves problems for me (it fucking sucks at that if you’re not a beginner), but because it’s good at literally just guessing what I want to do next so I don’t have to type it out. If I do something to the X coordinate, I probably want to do the same/similar thing to the Y and Z coordinates and AI’s really good at picking up that sort of thing.
If you learned to code with AI then you didnt learn to code.
If you learned math with a calculator you didn’t learn math.
Firstly, a calculator doesn’t have a double digit percent chance of bullshitting you with made up information.
If you’ve ever taken a calculus course you likely were not allowed to use a calculator that has the ability to solve your problems for you and you likely had to show all of your math on paper, so yes. That statement is correct.
Same vibes as “if you learned to draw with an iPad then you didn’t actually learn to draw”.
Or in my case, I’m old enough to remember “computer art isn’t real animation/art” and also the criticism assist Photoshop.
And there’s plenty of people who criticized Andy Warhol too before then.
Go back in history and you can read about criticisms of using typewriters over hand writing as well.
None of your examples are even close to a comparison with AI which steals from people to generate approximate nonsense while costing massive amounts of electricity.
Grumpy fucks sure love pullin that ladder up behind ‘em.
FWIW I agree with you. The people who say they don’t support these tools come across as purists or virtue signallers.
I would agree with not having AI art* or music and sounds. In games I’ve played with it in, it sounds so out of place.
However support to make coding more accessible with the use of a tool shouldn’t be frowned upon. I wonder if people felt the same way when C was released, and they thought everyone should be an assembly programmer.
The irony is that most programmers were just googling and getting answers from stackoverflow, now they don’t even need to Google.
*unless the aim is procedurally generated games i guess, but if they’re using assets I get not using AI generated ones.
The people who say they don’t support these tools come across as purists or virtue signallers.
It is now “purist” to protest against the usage of tools that by and large steal from the work of countless unpaid, uncredited, unconsenting artists, writers, and programmers. It is virtue signaling to say I don’t support OpenAI or their shitty capital chasing pig-brethren. It’s fucking “organic labelling” to want to support like-minded people instead of big tech.
Y’all are ridiculous. The more of this I see, the more radicalized I get. Cool tech, yes, I admit! But wow, you just want to sweep all those pesky little ethical issues aside because… it makes you more productive? Shit, it’s like you’re competing with Altman on the unlikeability ranking.
Back in the day, people hated Intellisense/auto-complete.
And back in the older day, people hated IDEs for coding.
And back in the even older day, people hated computers for games.
There’ll always be people who hate new technology, especially if it makes something easier that they used to have to do “the hard way”.
this is stupid, there’s SO many indie games using procedural generation which is fucking generative AI. It’s in a shitload of them, from speulunky to Darkest Dungeon 2.
Procgen is not genAI. It’s not even machine learning.
To be fair to the people protesting this isn’t what they’re objecting to. They don’t like tools which were built on theft, which all the major LLMs were. That’s the core issue, along with the fear that artists will be devalued and replaced because of them.
There are many reasons that people dislike gen AI; you can’t be sure that it’s because they dislike how it’s built on theft. Here are three different unrelated reasons to dislike gen AI:
- it puts people out of work;
- it’s built on theft;
- it produces “slop” in large quantities
Procedural generation is generative, but it ain’t AI. It especially has nothing in common with the exploitative practices of genAI training.
“AI” is just very advanced procedural generation. There’s been games that used image diffusion in the past too, just in a far smaller and limited scale (such as a single creature, like the pokemon with the spinning eyes
To me, what makes the difference is whether or not it’s trained on other people’s shit. The distinction between AI and an algorithm is pretty arbitrary, but I wouldn’t consider, for example, procedural generation via the wave function collapse algorithm to have the same moral implications as selling something using what most people would call AI-generated content.
It makes decisions.
It generates content.
By this logic, literally any code is genAI.
Has a branch statement? It makes decisions. Displays something on the screen, even by stdout? Generated content.
It doesn’t make decisions, but neither does Gen AI. Not sure if you’re doubly wrong or half right.
But it’s not Gen AI.
As I touched on previously, those aren’t the qualities that make people opposed to AI. But have fun arguing dictionary definitions.
Ah but remember that AI no longer means the what it has meant since the dawn of computing, it now means “I don’t understand the algorithm, therefore it’s AI”.
Hell, AI used to mean mundane things like A* pathfinding, which is in like, every game ever.
I’m really tired of the shift in what AI means.
I remember we used to refer to enemy logic as AI. The 4 Pac-Man ghosts each had different “AI”. The AI of the enemies in this FPS sucks. This kind of stuff, lol
Pathfinding can be AI, but not generative AI.
Right, I’m just saying that this has happened before to the definitions of AI.