• AllNewTypeFace@leminal.space
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    10 minutes ago

    10 years of being GenX:

    year 1: monochromatic primary-coloured graphics on a ZX Spectrum/chunky sprites on a Commodore 64/dying of dysentery and NTSC colour fringing on an Apple II

    year 10: 4096-colour 3D graphics and digitised sound on an Amiga/playing Microsoft Flight Simulator on a 1024x768 multisync monitor

  • jaschen@lemm.ee
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    2 hours ago

    I’m playing Split Fiction with my wife right now and it’s one of the best coop player games I have played in awhile. Back in my childhood, the best we had was Toe Jam and Earl.

  • jqubed@lemmy.world
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    6 hours ago

    I mean, they can still play the old games. My kiddo loved Kirby on the NES Classic

    • The Octonaut@mander.xyz
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      4 hours ago

      The point of the meme is the experience of witnessing the unique rate of progress in game engines, not the variety. There’s definitely more variety now than ever before, if you go looking for it l, and I say that as a 40 year old curmudgeon.

  • gibmiser@lemmy.world
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    6 hours ago

    You think they didn’t do different things? Play different games?

    Don’t be an old crusty fucker

    • webghost0101@sopuli.xyz
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      2 hours ago

      This is an critique on the gaming industry, not the players.

      I remember moving from the first sims to the second which was a spectacular difference, and then the sims 3 expanding on the tech with an open world. You could smell the future on the book that came in the box with the disc that you read on the way home.

      Compare the early and modern versions of wolfenstein. The first game was revolutionary, can you tell apart generic stills from the last 3 games?

    • swearengen@sopuli.xyz
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      27 minutes ago

      This is just perceived technological advances in the same span of time, not what games different generations prefer.

      While Moore’s Law isn’t dead the slow down is apparent. From game graphics to phones and other areas of life, the perception is stagnation.

      For example I’d notice little difference in a flagship android phone from 10 years ago or AAA video game compared to something that came out this year. Hell I might gain some features like a headphone jack or IR blaster.

      You couldn’t say the same if you went back 10 years from 2012 to 2002 tech. You’d go from a smartphone to a cellphone that probably didn’t even have a color screen nevermind a camera, web browser, touchscreen etc.

    • [email protected]
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      5 hours ago

      I haven’t seen much improvement to game mechanics or graphics in the last decade, personally. Just little nudges forward, sidegrades, or screaming drops back to the worst, most capitalist parts of the 80s

      • reev
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        1 hour ago

        In my biased opinion, The Finals has a really interesting mechanic that you can’t find anywhere else. The destruction absolutely feels “next gen”, all the rubble is synchronized so everyone sees and actually interacts with the same destruction. It’s different than just blowing up a wall for an entrance, it’s a core part of the gameplay.

    • Zorque@lemmy.world
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      6 hours ago

      Some millennial have been playing WoW for over twenty years at this point.

    • SoupBrick@pawb.social
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      5 hours ago

      I would hope it is more of the magic of dreaming of the future of video game graphics. It was so exciting to see the next generation of graphics come out.

      I am hoping to see the same with VR. But unless there is some kind of technological breakthrough that they are willing to sell to consumers, I don’t see it jumping forward very fast over the next few decades.

      • groet@feddit.org
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        2 hours ago

        I think Gabe Newell said in an interview, VR is actually moving to fast. There is no point in pushing a product to market and spending all that time and money needed for that, when by the time you make it to the market the research has moved so much, your tech and product is obsolete already.

        At some point they will release products again and they will be amazing (hopefully) but we dont get the continuous advances like with grafics back in the day

      • Brave Little Hitachi Wand@lemmy.world
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        2 hours ago

        Everything in game design is a meaningful choice. What does the choice of making the game for VR mean, exactly? I started this sentence planning to follow up with a few ideas but I’m honestly coming up short.

    • ragebutt@lemmy.dbzer0.com
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      5 hours ago

      I work with zoomers and tbf a lot of them play many different varied games but some of them genuinely still play roblox and fortnite into their late 20s/early 30s. But tbf to them there’s the millennials that have been playing shit like wow, eve, and osrs for 20 years