Development costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
In the universe with 20-30% of actual inflation development costs will always rise even for indie because devs have to eat something and live somewhere. Not to mention software licensing and equipment
The industry only knows either full blown AAA photo realism or WOW-esque cartoon shit.
How about you get talented people to make the games they want to make, like they did before it became a big business, back when gaming was actually exciting?
Indie games have never been better, there’s no problem here that doesn’t solve itself if people just stop buying bad AAA titles
This committee based development method has to end.
“we may not know how much money we can make by developing a certain game, but we can get a feeling as to what kind of game will make users happy. That’s why we test games even in the middle of development and collect feedback.”
That sounds a lot like using data collection to design games. And hey, it’s hard to create art. Art can fail even at its best.
Shows photo with deep cleavage.
“If I had asked people what they wanted, they would have said faster horses”
And the world would have been better for it .
Numbers and data from the past is still important, but don’t ignore everything else to only listen to the data.