Shows photo with deep cleavage.
The user feedback has spoken
How about you get talented people to make the games they want to make, like they did before it became a big business, back when gaming was actually exciting?
Indie games have never been better, there’s no problem here that doesn’t solve itself if people just stop buying bad AAA titles
This committee based development method has to end.
Development costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
Right. The two games I play the most are Minecraft and Factorio. Both not amazing graphically but they’re fun.
The industry only knows either full blown AAA photo realism or WOW-esque cartoon shit.
In the universe with 20-30% of actual inflation development costs will always rise even for indie because devs have to eat something and live somewhere. Not to mention software licensing and equipment
“we may not know how much money we can make by developing a certain game, but we can get a feeling as to what kind of game will make users happy. That’s why we test games even in the middle of development and collect feedback.”
That sounds a lot like using data collection to design games. And hey, it’s hard to create art. Art can fail even at its best.
Numbers and data from the past is still important, but don’t ignore everything else to only listen to the data.
“If I had asked people what they wanted, they would have said faster horses”
And the world would have been better for it .